About the game
- Killzone 2
- PS3
- Published by Sony Computer En...
- Developed by Guerilla
- French release: Available
Top stories
About
- Copyright 2007-2009 Gamersyde SARL
Log in
Express links
- Happy 4th birthday, Xbox 360
- Uwe Boll: Bloodrayne 3: shooting in january...
- Revelation of Infinty ward about the Airport level from Modern Warfare 2
- Mysterious new 2K games
- Police: yes kid, parents can take your Xbox
- What kind of anti-violence is that...
- Banned Xboxes flood eBay
- Assassin's Creed 2: 360 vs PS3
- Kane & Lynch 2 got online co-op
- StarCraft II web site gets updated
- Wii is now being sold at a U.S. sporting goods chain
- The Steel Battallion controller is put to good use
- Video games create good drone pilot
- Dog plays Tony Hawk
- Pandemic Studios Closure Confirmed
Popular games
All comments
Page 1 2 3 >>If PS3 received a price drop and another great game I'd consider picking it up
How are you guys feeling on controls for this? Everyone who has played it in the forum seems to dislike the control/responsiveness
Looks cool to me
If PS3 received a price drop and another great game I'd consider picking it up
How are you guys feeling on controls for this? Everyone who has played it in the forum seems to dislike the control/responsiveness
It's simply the most awesome FPS ever made.
I think the feel is nice, even if its as "responsive" as Gears 2. But it was never meant to be. You have to work for your headshots, as a reviewer wrote. ;)
I didnt have any problem with the controls =)
I haven't really played a fps or 3rd person game to have a weight feel to their weapons, ever.
This demo was great though.. stunning production values. I do think behind the trickery of the "blur effect" there are some weak textures though. And i also think theres more visually impressive games still to come... operation flashpoint 2 for one...and then theres modern warfare 2 which is bound to up the anti in set pieces. But having played the demo they certainly have their work cut out.
It looks good to me, but it's definitly not the visual revelation. Characters doesn't look better than in any other shooter, textures are horrible and also the fire effects looks really outdated. Sure, overall the game looks harmoniously. But we are just at the beginning of 2009. I doubt that anyone is talking about Killzone 2 at the end of the year.
The game LOOKS great. Sure it's not revolutionary, but if it had come out when it was supposed to, it certainly would have been.
I would imagine it's contender for GOTY already on PS3 for 2009, if not a clear winner (from what we know about upcoming games, which we know little)
The game LOOKS great. Sure it's not revolutionary, but if it had come out when it was supposed to, it certainly would have been.
The slow pickup/acceleration of the aiming is what has ruined many shooters for me and very few games actually get this right. To clarify, it's not about slow turning/aiming speed, it's about the acceleration of that speed and the responsiveness of the moment you move the stick, and which the gun responds.
I'd have to try it out myself to see exactly what's up, but these reports do have me worried. Why can't these devs get this right?!
As for the demo: I have never played one for a good dozen times in a row. It's simply fantastic even though I too wish the controls were be a bit more responsive. Having sticky crouch in there (for ALT2) and decreasing the deadzone would help a lot but this won't be sorted out before the release, so people need to adjust to them and stop whining (or, alternatively, not buy the game and play the marvelous, fantastic and flawless RE5 instead -- which -- just to point it out one more time -- has co-op, the be all and end all of modern computer gaming).
"Complaining" about awkward aiming, if true, is nothing but completely valid. This is THE FOUNDATION for a good shooter. It's like having this fantastic looking car that can do 300+ km/h, but handles like shit. And like it or not, everyone's permitted to point out the flaws just as much as people praise the game for every single thing it does...deal with it.
I would imagine it's contender for GOTY already on PS3 for 2009, if not a clear winner (from what we know about upcoming games, which we know little)
The game LOOKS great. Sure it's not revolutionary, but if it had come out when it was supposed to, it certainly would have been.
Just to bad it's on the wrong platform for me as I don't own a PS3, and I'm not planning to get one (to expensive and simply not enough time to play everything on every platform).. I still prefer the PC for these type of games (because of the most powerfull hardware = best graphics, and most importantly for me the best suited controls for the genre).. But if I had a PS3 I would definitely buy it, just like I did with GoW2 on the Xbox 360..
Uncharted 2 is going to take GOTY though.
Uncharted 2 will be my GOTY (for the PS3)
I have played the demo about 30 times.
It's simply the most awesome FPS ever made.
And doesn't it have a lean and peak mechanic for shooting?
Oh and with great AI... something most developers don't seem to be able to nail... I'm glad to hear it has some very good AI... maybe they'll set the bar for others to match or surpass.
Well congrats to Sony for making another game that makes me wish I owned a PS3... this and LBP... far from enough to compel me to spend all that money for only 2 titles... but for those that own a PS3... I'm sure it will be an AAA title. Storyline is the only thing yet to be determined. Maybe in a year or two when I feel the need to own a Blu-ray player I'll snag a PS3 and be able to finally play this game... It looks very good. Doesn't match that old E3 vid in years past, but still looks mighty fine.
And doesn't it have a lean and peak mechanic for shooting?
Oh and with great AI... something most developers don't seem to be able to nail... I'm glad to hear it has some very good AI... maybe they'll set the bar for others to match or surpass.
AI isnt quite F.E.A.R 1 level (that AI has impressed me the most out of all games tbh, but i think that was down to them calling out everything they where doing/seeing...like if they saw your flashlight they'd should out "FLASHLIGHT", probably not that wisest of a decisions considering they're trying to kill you, but cool to hear) but it is better then most...just simple things like them moving along cover beffore popping up their heads. it makes a lot of difference. in other cover focused games it tends to be a case of just keeping your crosshair where the enemy popped up last and waiting for him to do it again. killzone 2 actually makes it a bit more unpredictable.
they flank you really well too.