About the game
- Fable 2
- X360
- Published by Microsoft Game S...
- Developed by Big Blue Box
- French release: Available
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"dont like it dont buy it"
I wont, but i can still voice my opinion.
Same ol'story, just differs that they are shorter, cheaper, and only digital. "Don't like it, don't buy it" seems fine. The game is the game, and the DLC is its own thing.
Extending the life of a game is a good thing indeed, skimping on the original product only to release DLC later is not a very good thing.
I'm glad that Lionhead have took on board the criticism with the first batch of DLC. The quests here seem to be more interesting, rather than just being filler. There's an actual continuation of the story, there's more challenge, more useful items.. and best of all, it's only 500 points this time.
I'm hoping THQ realise the same thing with their content for Saints Row 2 - it's good but not worth 800 points. Bethesda with Fallout 3 as well.
Extending the life of a game is a good thing indeed, skimping on the original product only to release DLC later is not a very good thing.
Fortunately, I got a good 25 to 30 hours out of Saints Row 2, 30 to 40 hours out of Fable 2, 60 to 70 hours out of GTA IV and over 100 hours out of Fallout 3 and Oblivion. The only thing I really want from DLC, is something a bit more substantial. Between Shivering Isles and The Lost and Damned, I am rather spoiled. I'd much rather spend $20 on more substantial DLC, than get the nickel & dime treatment that most publishers are calling DLC.
Unfortunately, focus testing and market analysis has identified that most gamers who buy DLC, feel the exact opposite of how I feel. And that is the reason why we are getting tons of itty-bitty, waste of time DLC packs.
Needless to say, I have skipped over all the DLC from any of the above mentioned games, except for The Lost and Damned and Shivering Isles - talk about your bang for buck, not to mention the satisfaction of a meaty quest in both DLC packs. That said, both Broken Steel and See the Future are looking appetizing. The former because, Bethesda finally looks to be delivering $10 worth of content in the package. And the latter because, Lionhead has finally gotten the message that none of their DLC is worth $10.
Still, neither pack is as meaty as I would prefer. But at least with these two, I won't feel I got completely jacked for buying them . . . unlike that deplorable excuse of package that Volition calls DLC for Saints Row 2.
That's because you never lived in the realm that was a Cancer in the gaming industy (sarcasm) called Expansions.
Same ol'story, just differs that they are shorter, cheaper, and only digital. "Don't like it, don't buy it" seems fine. The game is the game, and the DLC is its own thing.
Yes i did live in that time, but with a expansion you got some pretty good bang for your buck
DLC seems to be a lot of buck for very little bang.