XBOX Thursday, September 25, 2003 | 2:47 PM

Rareware, une coquille vide ?

Rareware, une coquille vide ?

Certains nous rabachent depuis un an maintenant que Microsoft a racheté une coquille vide avec Rareware. Voilà quelques informations intéressantes sur 2 équipes de Rare.

Equipe de Donkey Kong Country :
  • Head Programmer - Chris Sutherland - Toujours chez Rare
  • Technical Programmer - Brendan Gunn - Toujours chez Rare

    Additional Programming
  • Mart Wilson - Toujours chez Rare
  • Ancllary Software: Chris Stamper - Toujours chez Rare
  • Chris Tilston - Toujours chez Rare
  • Mark Betteridge - Toujours chez Rare
  • Oliver Norton - Plus chez Rare
  • Mike McLean - Plus chez Rare
  • Steve Mayles - Toujours chez Rare
  • Kevin Bayliss - Toujours chez Rare
  • Objects - Mark Stevenson - Toujours chez Rare
  • Additional Backgrounds - Adrian Smith - Plus chez Rare
  • Graphics Manipulation - Chris Peil - Toujours chez Rare
  • Backgrounds: C. Gage - Plus chez Rare
  • John Nash - Plus chez Rare
  • Additional Graphics - Neil Crook - Plus chez Rare
  • Music/Sound Effects: Dave Vise - Toujours chez Rare
  • Eveline Fischer - Toujours chez Rare
  • Robin Beanland - Toujours chez Rare
  • Game Design - Gregg Mayles - Toujours chez Rare
  • Game Director - Tim Stamper- Toujours chez Rare

    On constate que la plupart les principaux développeurs sont toujours là.

    Equipe de Perfect Dark
    Toujours chez rare en vrac :
  • Chris Tilston
  • Grant Kirkhope
  • Jamie Williams
  • Duncan Botwood
  • Jonathan Mummery
  • Beau Chesluk
  • Keith Rabbette
  • Russell Irwin
  • Chris Darling
  • Brian Marshall
  • David Clynick
  • Steve Malpass
  • Kevin Bayliss
  • Dean Smith
  • Graham Smith
  • Simon Farmer
  • Leigh Loveday
  • Robert Harrison
  • Steven Hurst
  • Ross Bury
  • B Jones
  • Mark Edmonds
  • Grant Kirkhope
  • Martin Penny
  • Phil Dunne
  • Ricky Berwick
  • Jonathan Ambrose
  • Mark Green
  • Alex Zoro
  • Richard Gale

    Plus chez Rareware :
  • Mike Currington (Programmeur, maintenant chez Rockstar San Diego)
  • Tony Wong (Programmeur, maintenant chez EA)
  • Martin Hollis (Chef de projet, Zoonami)
  • Karl Hilton (Graphiste, maintenant chez Free Radical Design)
  • Lee Ray (Graphiste, maintenant chez Free Radical Design)
  • Stephen Ellis (Programmeur, parti chez Free Radical Design, maintenant chez Atari)
  • Graeme Norgate (Musique, maintenant chez Free Radical Design)
  • David Doak (Design, maintenant chez Free Radical Design)
  • James Cunliffe (Animation, maintenant chez Free Radical Design)
  • Gareth Glover (Testeur, maintenant chez EA)

    Dans le cas de Perfect Dark, quelques éléménts clefs ont effectivement quitté la société, mais pas forcément pour aller travailler sur Timesplitters 1/2.

    Source : mobygames

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