X360 Saturday, October 15, 2005 | 11:11 PM

A PDZ video? Yes but...

A PDZ video? Yes but...

Rare put online the official site for the Perfect Dark Zero Soundtrack. You'll find there 3 music from the game, but also a quite interesting making-of video showing some very short gameplay sequences. The video is available here, reencoded for your convenience.
Update : New version of the video online, no more experiments for now :)


Making off soundtrack
Download: AVI

All comments

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Commented on 2005-10-15 23:43:18
How come when I open the video it doesnt play a video?
Commented on 2005-10-15 23:49:43 In reply to XBox360Man77
Posted by XBox360Man77
How come when I open the video it doesnt play a video?
The news has been updated since then...
Commented on 2005-10-15 23:49:48
Okay, didnt get yours to work so I just went to the website and streamed it, thanks anyway

edit: I know, I downloaded after the update
Commented on 2005-10-16 00:24:18
the only reason i'm buying PDZ is becouse i like the Ragdoll physics... i know don't laugh, but.. if only COD2 had ragdoll physics, man that would make my day.
Commented on 2005-10-16 00:28:59
Cool, the soundtrack is very nice (apart from "Glitter Girl"... ugh) and the game looks as pretty as ever!
Commented on 2005-10-16 00:30:08
COD2 has kinda a ragdoll physics engine.
Commented on 2005-10-16 00:42:32
Glitter Girl is such a bad song.


Why guys? Why?!
Commented on 2005-10-16 00:57:55
Oh come on guys, its not like that breaking benjamin song on the halo 2 soundtrack actually appeared in the game, im sure its will just be the better parts of the intrumental.
Commented on 2005-10-16 01:10:17
I'm feelin it.
Commented on 2005-10-16 01:12:06
About Glitter Girl, could've been worse I guess. Hopefully it doesn't play a huge part in the game. Even then it could've been worse though. (Prince of Persia: Warrior Within)

The music composed for the game is as cool as ever. Well up to Rare standards.
Commented on 2005-10-16 01:45:46 In reply to wackl
Posted by wackl
Oh come on guys, its not like that breaking benjamin song on the halo 2 soundtrack actually appeared in the game, im sure its will just be the better parts of the intrumental.
Actually it was in the game.

Minus the vocals.

Remember when you go into a big round room and there are Brutes fighting Elites, it's close to the end of the game when you're the Master Chief running around the Covenant building.
Commented on 2005-10-16 02:30:34
BTW that song was also during the mission where you fly the banshee as the Arbiter but they scrap up the vocals horribly... don't beleive me? Go play the mission and find out yourself. It's early on when you are on the planet with the huge storm.
Commented on 2005-10-16 02:43:35
COD2 has ragdoll physics, it's just that it's not so obvious like PDZ.

The music is quite good, I agree the "Glitter Girl" track had me spooked, I don't like the singing much but the beat and music was O.K.

Thanks for the video Blim Blim.
Commented on 2005-10-16 03:29:36
---
COD2 has kinda a ragdoll physics engine.
---

---
COD2 has ragdoll physics, it's just that it's not so obvious like PDZ.
---
Wow! really!? you guys just made my day! i'm bungie jumping over mexico!

but the only problem is in the old videos i've seen of the game, there weren't any ragdolls, when you throw a gernade at the enemy, he dies the same way over and over again, a new video showing ragdolls would be nice (:
Commented on 2005-10-16 03:48:46
Well, COD2 is supposedly realistic, and a grenade doesn't send you flying like, um, a ragdoll. It does HAVE ragdoll physics, they're just not as dramatic or over the top as PDZ.
Commented on 2005-10-16 03:52:15 In reply to SimonM7
Posted by Simun
Well, COD2 is supposedly realistic, and a grenade doesn't send you flying like, um, a ragdoll. It does HAVE ragdoll physics, they're just not as dramatic or over the top as PDZ.
slightly OT here, but I've read that Epic are going to implement physics on all basic animations in UT2007, such as walking/running, etc.
So, when you walk up stairs for example, you're really walking up stairs...either going up or down !! (if your on the stairs, and you take a step back, the characters leg will move down and back, to reach support from the lower step: amazing)

Thier new physics engine is allowing them to do a lot of things they couldn't do on the old Karma physics engine from UT2003/4.
Commented on 2005-10-16 03:56:23
uh, i'll take that as hakf-ragdolls then )":
Commented on 2005-10-16 04:00:52 In reply to Winter_wolf
Posted by Winter_wolf
uh, i'll take that as hakf-ragdolls then )":
maybe they are just using physics to give velocity to the animation?
In other words, even though the death animation is the same, impact physics could give it some direction?

I dunno. I've heard very little elaboration on the technique used in COD2.
Some say its all hand animated, some say there's a mixture of animations and physics, and here Simun is saying it's subtle ragdoll effects.
I just don't know.
Commented on 2005-10-16 04:25:52 In reply to DJJoeJoe
Posted by DJJoeJoe
BTW that song was also during the mission where you fly the banshee as the Arbiter but they scrap up the vocals horribly... don't beleive me? Go play the mission and find out yourself. It's early on when you are on the planet with the huge storm.
I believe that was Incubus's song during the Banshee scene.

Not the appauling Breaking Benjamin song.
Commented on 2005-10-16 05:52:27
COD2 hasn't ragdoll .
its simple animations
Commented on 2005-10-16 11:37:10 In reply to foreigner
Posted by foreigner
COD2 hasn't ragdoll .
its simple animations
Yup, there is NO ragdoll in Call of Duty 2 just a large variety of death animations.
Commented on 2005-10-16 13:53:44
Glitter Girl is kinda hot......soundtrack sounds decent so far. The game is gonna be crazy!
Commented on 2005-10-16 14:11:15
I watched some COD2 videos and you're perfectly right foreigner and Slabs, I must've confused it with something else. Those games sort of blend together for me.
Commented on 2005-10-17 08:57:12 In reply to PlumbDrumb
Posted by PlumbDrumb
slightly OT here, but I've read that Epic are going to implement physics on all basic animations in UT2007, such as walking/running, etc.
So, when you walk up stairs for example, you're really walking up stairs...either going up or down !! (if your on the stairs, and you take a step back, the characters leg will move down and back, to reach support from the lower step: amazing)

Thier new physics engine is allowing them to do a lot of things they couldn't do on the old Karma physics engine from UT2003/4.
True but you will have to have a $200-$300 PPU to enable it on the PC version and I am not sure if they will have a Xbox 360 version if they do its possible that one of the three cores could handle that. They probably have it on GOW though.

As for this video, it has to be the most pathetic thing I have downloaded in quite some time. Not only does the video suck but Rare released it as an interlaced video.... Give me a break. :/
Commented on 2005-10-17 09:03:18 In reply to airiox
Posted by airiox
True but you will have to have a $200-$300 PPU to enable it on the PC version and I am not sure if they will have a Xbox 360 version if they do its possible that one of the three cores could handle that. They probably have it on GOW though.
The PPU will not be required for anything in UT2007; the game will just be compatible with it (maybe).
If the game sees that you have the PPU installed, it will offload much of the physics onto it, to give you a performance boost. It will do the exact same thing if you have a dual core machine.

That being said, the game will run fully feature with no PPU on a single core machine.
You'd just better hope that your CPU is fast/efficient enough to handle everything at full details.
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