VIDEO | PC, PS4 Friday, March 24, 2017 | 5:41 PM

Absolver: Alpha Gameplay Demo

Absolver: Alpha Gameplay Demo

The original and interesting online multiplayer combat RPG Absolver from Soclap and Devlover Digital showcases itself with these 15 minutes of alpha gameplay commented by Creative Director Pierre Tarno to give you more gameplay footage and a better idea of the PVP features. The title is coming later this year.

Alpha Gameplay Demo

All comments

Commented on 2017-03-24 23:55:03
This really reminds me of a more technical souls game. Even the slightly stilted way the main character moves is similar. It looks pretty good.
Commented on 2017-03-25 23:07:13
Really don't know what to think overall but it looks promising. Hope I didn't misunderstand the dev, where he implied, pvp is end game. I'll have to listen again.
Commented on 2017-03-27 16:05:26 In reply to KORNdog
Posted by KORNdog
This really reminds me of a more technical souls game. Even the slightly stilted way the main character moves is similar. It looks pretty good.
KORNdog, I thought there'd be more comments. The only thing I don't like is a pvp end game. Which might mean the game isn't for me if end game pvp is much more of importance. Makes sense for the online focus they're going for though.

Another thing, there seems to be no grappling/throw moves. Maybe it's in there or planned but it is alpha, would think basic fighting mechanics are set? I'm not talking about making the game an mma grappling fest or being able to produce ridiculous juggling, like some fighting games. Maybe another way to create space between you and your adversar y/ies, while slightly-mediumly punishing them. Whaddaya think?
Commented on 2017-03-27 17:25:26 In reply to Jabosha
Posted by Jabosha
KORNdog, I thought there'd be more comments. The only thing I don't like is a pvp end game. Which might mean the game isn't for me if end game pvp is much more of importance. Makes sense for the online focus they're going for though.

Another thing, there seems to be no grappling/throw moves. Maybe it's in there or planned but it is alpha, would think basic fighting mechanics are set? I'm not talking about making the game an mma grappling fest or being able to produce ridiculous juggling, like some fighting games. Maybe another way to create space between you and your adversar y/ies, while slightly-mediumly punishing them. Whaddaya think?
throws seem like an addition that would make sense. as for PVP being end game content, i'm not all that worried. the souls games have quite a strong focus on end game PVP too with the invading systems and it tends to be what people move onto once they've had their fill of the single player content. so i think it can work.
Commented on 2017-03-28 05:15:06
This game reminds me a lot of the Naruto fighters on Gamecube.
I don't know if anyone here played those, my friends and I mostly had to play them via imports and a specal boot disc.
I think they eventually came out in the USA.

Having played those though, it makes Absolver's game speed really apparent. It looks SO SLOW
I wish I tried it at Pax because it does look promising. But the stiff animation and speed kill it I think
Otherwise the art style is really cool and I like the concept
Commented on 2017-03-28 10:20:32 In reply to Tinks
Posted by Tinks
This game reminds me a lot of the Naruto fighters on Gamecube.
I don't know if anyone here played those, my friends and I mostly had to play them via imports and a specal boot disc.
I think they eventually came out in the USA.

Having played those though, it makes Absolver's game speed really apparent. It looks SO SLOW
I wish I tried it at Pax because it does look promising. But the stiff animation and speed kill it I think
Otherwise the art style is really cool and I like the concept
i think they're going for a considered combat system (again, like souls), rather than a fast, spammy button masher.

About the game


What's up?
  • KORNdog
    KORNdog so why does it matter if they make the next one or not? it's like people being excited about rare making a new perfect dark when the people who made perfect dark 1 on the N64 are long gone. (13 minutes ago)
  • KORNdog
    KORNdog and the mention of brands being popular is ironic seeing as that's all dev studio's are. valve today is nothing like valve when half life was being made. they've lost all of their key staff. (14 minutes ago)
  • KORNdog
    KORNdog tbh as long as good developers are making good games i don't care what franchise people want to attach to them. hell, most devs would probably do a better job at half life than valve at this point. (16 minutes ago)
  • KORNdog
    KORNdog and as for outsourceing half life, wasn't that what valve were going to do anyway. wasn't episode 4 (what happened to 3?) being developed by arkane? (17 minutes ago)
  • KORNdog
    KORNdog @nostradamus: you actually have a point for a change. half life would actually need decent characters for naughty dog to be able to do anything with it. it may as well be a reboot. (23 minutes ago)
  • nostradamus
    nostradamus naughty "we make movies"dog taking a mute protagonist fps. sure, jan. (4 Hours ago)
  • GriftGFX
    GriftGFX Not that I think the character designs are great.. I agree that it's not its strong suite. (5 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories