It's become quite usual so it is no surprise to learn that Assassin's Creed IV: Black Flag is also getting a Season Pass giving access to plenty of downloadable content. The main dish however comes in the form of a whole new adventure dealing with the problem of slavery. Let's hope the story is interesting enough as the subject itself clearly is promising. The trailer doesn't show much but its atmosphere is pretty well done thanks to some nice music and solid voice acting. Update: Screenshots added.
A Season Pass will be available for purchase at the launch of the game on PlayStation 4, Playstation 3, Xbox One, Xbox 360 and PC, and will include the below downloadable game content. Get all of this for only £15.95, a 20% savings off the individual pack prices.
Freedom Cry: Born a slave, Adewale found freedom as a pirate aboard the Jackdaw as captain Edward Kenway’s second-in-command. Fifteen years later, Adewale has become a trained assassin and finds himself shipwrecked in Saint-Domingue with no weapon nor crew, starting a new adventure of his own.
The Exclusive Kraken Ship Pack – Only available to Season Pass owners, this pack includes personalization elements for the Jackdaw
New ways to personalize the player’s pirate experience – Additional single player missions, weapons, skins, and collectibles
More Multiplayer Mayhem – Unlock new characters for an even more expansive multiplayer experience
Assassin’s Creed IV Black Flag Season Pass grants a 20 percent savings off the regular price of each individual downloadable pack to be released before March 2014, and is available on PlayStation 4, Playstation 3, Xbox One, Xbox 360 and PC.
The game doesn't have to rely on cheap jump scares normally associated with traditional game design in VR. The immersion just does it automatically. It's something a normal TV can't compete with. (16 minutes ago)
the game should come with a warning and a disclaimer should you decide to play it in VR. As soon as you're there, it's extremely uncomfortable, even if nothing is happening. (18 minutes ago)
@alimokrane: Trust me on this, if immersion and horror is the aim here, and it is, then first person and VR makes perfect sense. I'm not joking when I say this... (19 minutes ago)
@alimokrane: The demo is tame compared to what I seen in the first 45 minutes. The atmosphere got ramped up big time, and don't be thinking you're safe behind closed doors or walls. (20 minutes ago)
@MrWhite: I know people prefer VR or first person view but if they were to patch 3rd person view, my life would be complete. (21 minutes ago)
Light and shadows, as well as sound, play a massive role in the design of the game. I'm confident it'll be a return to form. (22 minutes ago)
@MrWhite: True. I still havent got over how scare the RE7 demo was... crickey! (23 minutes ago)