After our interview with Jade Raymond, producer on Assassin's Creed, we now had the chance to meet the brain behind the game, Patrice Désilets. It's a good way to learn how the game was created (with an interesting insight about the origins of the concept), but also some details about how long the game will be and the rather strange highlighting of the characters. You'll also learn a bit about the interesting concepts he would love to work on in the future.
For those that haven't played What Remains of Edith Finch yet, just make sure you have 3-4 hours available and go play it. It's absolutely briliant! If you liked Inside, you will like this game. (2 Hours ago)
@digi_matrix: You were so right about What Remains of Edith Finch. One of the best games I have ever had the pleasure to play. This year... this fucking year in games!!! What a time to be alive. (2 Hours ago)
@GriftGFX: always use protection. (7 Hours ago)
Hope my screen protector comes soon so I can finish setting up my Switch. I aint docking it naked. (8 Hours ago)
Looking on NeoGAF I found info that it concerns a character Third-person action game. Free to play is also mentioned but it's all a bit unclear if that's the same project. (9 Hours ago)
A studio called Studio Gobo announced a partnership with MS. [url] (9 Hours ago)
Did anyone ever play those Brother's in Arms games? (9 Hours ago)