With the release of the remastered version of Assassin's Creed III last week, we felt it would nice to go back to 2014 to see if Assassin's Creed Unity could run in 4K with a stable framerate with our RTX 2080 Ti and i9 9900K. The result isn't perfect when the game is fully maxed out, but it seems to run smoothly most of the time, which allows to enjoy its beautiful graphics even more. Sure, there are still some small problems here and there (some pop-in issues or weird crowd movement for example), but overall, it's still a pretty impressive title to look at. Also, something we particularly like in this episode is the feeling you have every time the main character jumps, somehow floating a little bit longer than normal in the air, but it makes it even more vertiginous if you see what we mean. Odyssey does not convey the same impression anymore, because the devs have made the character more reactive and dynamic, and in a way, it's a little bit of a shame.
@KORNdog's dreams video link: doesn't impress me at all, it's just ragdoll for cars. What would really impress me is deformation of the metal. Here, nothing gets bent, just gets movement impulse. meh. (49 minutes ago)
Just been to see Avengers Endgame, and I am so disappointed. I will say this, they did not do Thanos(my favourite marvel character) justice. :( (13 Hours ago)
@jmd749: getting it Friday. Looks great. The DF video makes it look so good. (13 Hours ago)
I was being a bit silly, I was thinking all along for some reason that Sucker Punch was making Days Gone despite knowing theyre working on Ghost of Tsushima. I would have never pre-ordered DG. lol (13 Hours ago)
What even is dreams? It seems to be able to do anything! (14 Hours ago)