About the game
- Banjo-Kazooie: Nuts & Bolts
- X360
- Published by Microsoft Game S...
- Developed by Rareware
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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All comments
No who am I kiddin'. Paying for DLC is outrageous anyway.
Who am I kidding. Most people are just " " no to play before saying shit.
A shame they made the game so Awesome to some douches.
Who am I kidding. Most people are just " " no to play before saying shit.
Too bad there are so many non-gamers these days who didn't buy it.
terrible game imo. i find it strange such a poor seller gets DLC at all tbh?
terrible game imo. i find it strange such a poor seller gets DLC at all tbh?
terrible game imo. i find it strange such a poor seller gets DLC at all tbh?
It's refreshing to see that somewhat disappointing sales don't mean that there won't be any DLC released. Actually, I don't think either Rare or MS thought it would sell well, given the price tag at release.
Even now, if you look at the visuals:
http://images.gamersyde.com/gallery/public/10281/1...
its just so gorgeous, in a kiddy kind of way but still is. the trees on the left are so CGish it looks like Little Big Planet, but clearly with this game the lack in direction was obvious.
I think with Kameo, Rare moved in the right direction but with Perfect Dark 0 and Banjo, they moved backwards, their art and approach are so gorgeous and technology so established but instead of making a treasure island game or a Shrek like medieval fairy tale game they are making sequels of worn out franchises. they obviously could've made the Killer Instinct sequel if they were out for it. Rare are clearly in bad hands, I'd say Microsoft. Microsoft's first party is proven crapo time and time again bacause MS are not game industry people to start with, and it shows with re-emerging devs like Rare, who fail to deliver even with great ambition and possibilities at hand.