VIDEO | X360, PS3 Monday, June 15, 2009 | 3:13 PM

Batman Arkham concluded

Batman Arkham concluded

During E3 we offered you the very first moments of Batman: Arkham Asylum. As promised, we release today the rest of the images we left sleeping in our footage stash. Batman fights like a devil and sneaks in like a shadow under the eye of the Joker. As a bonus, the appearance of sexy Harley Quinn, more bitchy than ever in her tight little sadistic clown costume.

E3: Gameplay part 2

All comments

Commented on 2009-06-15 16:33:06
Thank you! One of the most awaited games for me. And it's Harley not Harvey :)
Commented on 2009-06-15 16:48:07
Looking hot hot hot!
Commented on 2009-06-15 18:23:15
This game is on my top 5 games this year! Can't wait!
Commented on 2009-06-15 19:26:44
I'm really afraid to play this game. Because after playing 24 hours non-stop , I will become Batman and start patrolling my neighborhood with black bed sheet on my back and black under pants xD
Commented on 2009-06-15 20:17:38
Inspiring - most developers never bother to sink into the IPs lore and produce such consistent gameplay with the base product. Rocksteady is 2009's Visceral/Redwood Shores.

BTW - here's my column regarding the game's free flow combat: http://denguedesign.wordpress.com/2009/05/17/squee...
Take a look if you have the time.
Commented on 2009-06-15 22:06:25
The quality of this game is in no doubt. What worries me, however, is that it could potentially be too easy with Batman's abilities being somewhat too powerful.
Commented on 2009-06-15 22:18:07
Man, I can't wait for this game! It's been a while since we've had a decent game based on the Batman-franchise, but I think Batman: AA will totally rock my comic/gaming world!
Commented on 2009-06-15 23:39:23 In reply to dingleberry
Posted by dingleberry
The quality of this game is in no doubt. What worries me, however, is that it could potentially be too easy with Batman's abilities being somewhat too powerful.
True for any (good) stealth based game. Level design is key here. It has to offer as many ways of progressing as means for the enemies to spot you if you screw up.
The brawling inmates could use a tad shorter response times, but I think the Hard level will make up for that.
Commented on 2009-06-16 09:20:55
I have to admit that despite hearing about this game, I had no real interest in it because I thought it would be another cheap, lazy licensed cash-in.

However, having watched that video I've decided I'm going to pre-order the Xbox 360 version because it looks, well, quite frankly AWESOME. The graphics are also stunning in terms of detail and design. I'm really excited about this game now...
Commented on 2009-06-16 18:54:35
I was all set to pick up this game later this month, but now that it's been moved by a couple of months I'll just have to wait. It really looks like, the mix of stealth and brute force and the ability to control the pacing is very intriguing to me. I don't like to be forced into a high paced scenario where I'm constantly fighting off enemies with no down time (a la Prototype)..

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