VIDEO | PC, PS4, Xbox One Monday, December 1, 2014 | 9:39 PM

Batman: Arkham Knight trailer

Batman: Arkham Knight trailer

Warner Bros. Interactive Entertainment and DC Entertainment today released The Official Batman: Arkham Knight – Ace Chemicals Infiltration Trailer – Pt 2. The latest video showcases the new Batmobile in Battle Mode, armed and ready to assist Batman as he goes up against the Arkham Knight’s militia forces and heavily armored drone tanks.

Ace Chemicals Infiltration – Pt 2

All comments

Commented on 2014-12-01 22:15:21
dem particle fx
Commented on 2014-12-01 22:24:35
Insane visuals ! Can't wait for this.
Commented on 2014-12-01 22:32:07
This trailer is one long bullshot, LOL.
Commented on 2014-12-01 22:34:34
Green.
Commented on 2014-12-02 00:09:32
I'm looking forward to this game. But the trailers don't give me a 'wow' vibe. But I have no doubt this game will be GOTY material.
Commented on 2014-12-02 00:16:41 In reply to theshape31
Posted by theshape31
This trailer is one long bullshot, LOL.
No, that is in-game. CG would look WAY better than that. You can see aliasing in spots, and not to mention, the explosion effects (fire specefically) dont look THAT great. IMO i think the explosions stick out like a sore thumb in contrast to the rest of the engines visuals.
Commented on 2014-12-02 00:17:59
BTW, which platform was this video for? The PS4? I feel like the trailers/gameplay i had seen before were better looking, which were on PC at that time.
Commented on 2014-12-02 01:05:46
Everything looks great in this game and I can't wait to play it but that green filter thing is really bothering me. Battlefield 4 had that same filter in certain parts of the game. I rather have the natural colors instead of the greenish yellow look
Commented on 2014-12-02 01:18:46 In reply to theshape31
Posted by theshape31
This trailer is one long bullshot, LOL.
Brandon Jones from GameTrailers.com said that everything in the 1st Ace Chemicals Infiltration video is gameplay, everything. So those spinning fight scenes are from gameplay, but without button prompts.

Source: GameTrailers' Let's All Go to the Trailers - Destiny Bros.:
http://www.gametrailers.com/videos/6bhcnp/let-s-all-go-to-the-trailers-destiny-bros-

So the same is most likely true for this 2nd video, you can think of it like any other game where the HUD and UI elements are stripped down and a cinematic/scene director uses the "fly camera mechanic" to stage a scene to look like the scene of a movie.

Normal users do this with games all the time, just search Youtube for fan trailers for games like GTA, BF, CoD and Skyrim. My point is that the visuals weren't touched at all, meaning it isn't a bullshot video.

The graphics look ok, but nothing mind blowing, still this is clearly the PS4 version and looks nothing like the images released so far which are most likely from the PC version.

Not only the 1st video has PS button prompts and icons, but the 3rd and final video will be unveiled at Sony's PlayStation Experience event, which implies that Sony made a marketing deal with WB and Rocksteady to fund or co-develop the game's marketing in exchange for some exclusitivity on marketing material - like Sony did with Destiny and how Microsoft did with Call of Duty: Advanced Warfare.

PS. The game's PS4 version still looks very good, just not as good as the images released to press sites show. Still, I have nothing against PS4, XBO, Wii U or PC, so let's please not start a "platform war" over it. =)
Commented on 2014-12-02 01:28:21
Visuals looks very nice.
Commented on 2014-12-02 01:49:55
The visuals look better than just "OK". They're outstanding, and Rocksteady have some talented modellers on their team. Everything looks so busy as far as geometric detail goes; lighting and particle effects bring it to life.
Commented on 2014-12-02 02:19:14
Yeah, this has a CG kind of look, at least under these conditions.
Commented on 2014-12-02 03:14:35
It's a gorgeous game but that is in large part due to batman's dark scenery as colours pop more with reflections and lighting having more prominence. Play GTA V during night time and it becomes something else visually this is also why bloodborne looks so gorgeous. I guess all I am saying is that..... that game that truly wows is still out there, I think it will be Uncharted. Or R* next game :).
Commented on 2014-12-02 03:16:07 In reply to catfish
Posted by catfish
Yeah, this has a CG kind of look, at least under these conditions.
I just want to say you have the coolest name, on this entire website! Now as far as batman....Catfish sounds like a way cooler name than that!
Commented on 2014-12-02 06:12:55 In reply to MrWhite
Posted by MrWhite
The visuals look better than just "OK". They're outstanding, and Rocksteady have some talented modellers on their team. Everything looks so busy as far as geometric detail goes; lighting and particle effects bring it to life.
Yeah... science, b*tch!
http://i.imgur.com/szJTM0o.gif
Commented on 2014-12-02 07:31:34
Looks good but there's NO WAY that's realtime, at least not as far as PS4/Xbone are concerned. To get those graphics at 1080p the game would be running at 20-25fps, as many devs have proven by now.
Commented on 2014-12-02 14:18:19
I'm with theshape31 on this one.
In-engine cutscenes can be considered bullshot-material...
Commented on 2014-12-02 15:49:47
Badass trailer! So I guess the bat is killing people now... Nice, I like that.

By the way 06.02.15 means the second of June right? I'm from Europe and here that means the sixth of february... Hope the releasedate is february but probably not.
Commented on 2014-12-02 17:58:17 In reply to altahi
Posted by altahi
Yeah... science, b*tch!
http://i.imgur.com/szJTM0o.gif
http://www.reactiongifs.us/wp-content/uploads/2013...
Commented on 2014-12-02 20:55:01 In reply to SplitTongue
Posted by SplitTongue
I'm with theshape31 on this one.
In-engine cutscenes can be considered bullshot-material...
In-engine cutscenes aren't always bullshot material, otherwise every game with a trailer that uses in-engine cutscenes - like MGS, GTA, CoD, BF... hell, almost every game - doesn't represent the game's actual quality.

Which they can do, bullshot is a term that describes a marketing material that was "polished" in the sense of augmenting quality or eliminating technical flaws to the point it is different from the actual game.

To me, what Rocksteady did with this trailer is having an user play the game in a staged fight - have the fight be played in a certain way - and then capture and edit the footage with the Unreal Engine 3's recording feautures.

This is the something very similar to the Infamous: Second Son feature that lets you pause the game in real-time, pan the camera in 360º and then capture the image, of course games' engines have far much better features that do this.

There are a lot of videos on Youtube and tutorials you can find using Google that teach how to remove the HUD and UI of games and capture scenes from it and edit them together to create a "cinematic experience" scene.

This is nothing new and won't end anytime soon, if ever. As long as the final quality of the game is the same as this trailer - or even better, this isn't a bullshot video.

It's hard to explain this because people need to have some understanding of how games' engines work, the features they have and how marketing or developing teams can use it to create these "cinematic experience" trailers, which while not representing actual gameplay view angles or HUD elements, it still shows how the game actually looks - if not polished to be different from the actual game.

My recommendation is that people search Youtube for the Unreal Engine 4's Infiltration videos, where Epic Games shows how that excellent "cinematic" video was made, how it is running in real time and what they did with it.

While that Infiltration video doesn't actually contains actual gameplay elements like complex AI, player input and etc., it's a great way to understand how these in-engine videos are built and how they can be utilised to show what developers can accomplish with engines.

By the way, replay modes in most racing games and even some online multiplayer games, also use in-engine footage, they just aren't as great as the features in the actual engines used to develop the games. They may have different view angles and no HUD elements, but they are still captured from actual gameplay footage.

Forza Horizon 2 Replay Features:
https://www.youtube.com/watch?v=L-UCHgaF5Os

Looks almost the same as the last 2 B:AK videos, no?!
Now imagine you have the actual FH2's engine and you're an actual professional cinematic/scene director with a lot of experience, perhaps you might end up doing something like this:

http://www.gamersyde.com/download_forza_horizon_2_...

Which doesn't even use "in-engine" footage, but actual "in-game" footage as the disclaimer at the bottom left corner states: "All Xbox One in-game footage".

Another great example is the Battlefield 4 Final Stand Official Gameplay Trailer:
https://www.youtube.com/watch?v=cC2bsG4vVG4

I hope this helps clarify how games engines have captured features built-in and how in-engine and in-game footage can be used to show a game from different view angles and no HUD elements to create a cinematic experience, but without needing to be augmented visually and/or having technical issues removed.

No every games company uses Ubisoft's Marketing team's levels of bullshot material.

I don't own either FH2 or BF4, but having watched all of Gamersyde's FH2's videos, FH2's launch trailer doesn't look like a bullshot video.
As for BF4, from watching lots of videos and playing BF3, DICE didn't make any bullshot videos, so I have no reason to believe they would do it with BF4.

Still, it would be nice to hear from people who own these games if their launch trailers used bullshot footage or not.

PS. Hadn't realised this message had become so long, sorry for that. And on the flip side, reading is good for the brain. ^__^;;;
Commented on 2014-12-03 07:38:53
Reading all of these comments..ya'll are CLEARLY missing the point! Catfish is a cool ass name!
Commented on 2014-12-03 09:52:36 In reply to KillerX21
Posted by KillerX21
Everything looks great in this game and I can't wait to play it but that green filter thing is really bothering me. Battlefield 4 had that same filter in certain parts of the game. I rather have the natural colors instead of the greenish yellow look
I know what you mean, but its kinda a stylistic choice to filter it so, trying to make it more cinematic; even if it can be a little nauseating at times.

I think it looks pretty damn great, I don't see anything to complain about, the only think is that its clearly an unreal engine with the way everything is glossy and a little artificial looking but that's a very small nitpick. It doesn't mean the game looks bad, far from it.
Commented on 2014-12-28 04:36:45
I feel like I shouldn't have downloaded this trailer. It looks kind of terrible for the amount of data it took to get.

About the game


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  • alimokrane
    alimokrane @nostradamus: awesome trailer. makes me wanna play the game again for like the 4th time :) (1 Hour ago)
  • nostradamus
    nostradamus @scoobs0688: better to have a copy of that thing on my shelf than a retail copy of hype shit like no man's sky. (16 Hours ago)
  • GriftGFX
    GriftGFX I think I would have left it in the box. (16 Hours ago)
  • GriftGFX
    GriftGFX Guy unboxing a factory sealed, promotional 2600: [url] (16 Hours ago)
  • scoobs0688
    scoobs0688 I don't understand why they felt the need to have a physical release... they can't sell more than like 50k copies of that thing. (17 Hours ago)
  • nostradamus
    nostradamus [url] (17 Hours ago)
  • nostradamus
    nostradamus quatum break steam & retail [url] what a awesome trailer, and none of that 800p blurry pos-process crap. Holy Moly 6 DVDs! (17 Hours ago)
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