Focus Home Interactive revealed that a sequel to Tindalos' strategy game will release this on PC. Battlefleet Gothic: Armada 2 will feature 12 factions right from the start and use Warhammer 40K's Gathering Storm and the 13th Black Crusade as canvas for its campaigns.
Focus Home Interactive and Tindalos Interactive announce and unveil Battlefleet Gothic: Armada 2 with a Reveal Trailer!
Focus Home Interactive and Tindalos Interactive are pleased to officially announce the development for PC of the sequel to Battlefleet Gothic: Armada, the real-time strategy game that portrays the epic space battles from the Warhammer 40,000 universe. Get a first sneak peek at the game in the official Reveal Trailer!
Largely expanding on the groundwork laid out by the first game, Battlefleet Gothic: Armada 2 is a full-blown sequel - bigger, richer, more impressive and more ambitious than the original game. It will include, at launch, all 12 factions from the original tabletop game and its expansion Armada it is based on: the Imperial Navy, Space Marines, Adeptus Mechanicus, Necrons, Chaos, Aeldari Corsairs, Aeldari Craftworld, Drukhari, the T’au Merchant and Protector Fleets, Orks, and finally, the Tyranids.
The latest dramatic story development in theWarhammer 40,000 universe, the Gathering Storm and the 13th Black Crusade, will serve as the canvas for several, extensive and dynamic campaigns.
With bigger battles, refined gameplay, improved multiplayer modes and features for a better and more balanced online experience, improvements across the board and even more customisation options for fleets and ships, Battlefleet Gothic: Armada 2 promises to be the ultimate Warhammer 40,000 space battle experience.
The game is planned for release on PC in 2018, and will be first presented to the press during Focus's yearly event in Paris, le What's Next de Focus, on February 7-8.
@Melmoth: Yelp, it's all about perry and attack with that guy. (2 Hours ago)
This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (4 Hours ago)
only played the first area (after the prologue), and it's more openworld-ish than the other From games. very vertical , and wider play area. (4 Hours ago)
@asdfg: The first miniboss felt like something they put in there to tell soulspeople that "don't play it like it's souls". i got whooped seriously when i tried to dodge the guy,. (4 Hours ago)
@nostradamus: yeah they can be a real pain. Finally starting to get the hang of the parrying. Are you liking it so far nos? (6 Hours ago)