Microsoft just announced that Battlezone will be released on Xbox Live Arcade this wednesday, plus Rocky and Bullwinkle. Battlezone is developed by Atari and features enhanced graphics, cam support and multiplayer modes. Images and some more information can be found after the jump!
Microsoft press release: There’s a new addition to the family of party games available on Xbox 360! “Rocky and Bullwinkle” is available exclusively on Xbox LIVE Arcade, along with an enhanced version of the tank vs. tank action classic “Battlezone” this Wednesday, April 16, 2008 at 9:00 a.m. GMT (1:00 a.m. PDT).
Based on the popular cartoon series of the 1960s, “Rocky and Bullwinkle” on Xbox LIVE Arcade is a fast and fun party experience packed with more than 100 micro games. Eight playable characters from Frostbite Falls are back in the living room, including Rocky, Bullwinkle, Boris, Natasha, Dudley Do-Right and many more. “Rocky and Bullwinkle” features five difficulty settings, as well as support for up to 12 players in local hot-seat mode.
The game takes visual inspiration from the 1960s with a decidedly retro art style, but the fun is as modern as it gets. In fact, cool cats who want to get up and move will enjoy 25 micro games that work with the Xbox LIVE Vision Camera. By moving around and expressing gestures – like rowing a boat or throwing darts – players can control the action in the game!
Developed by Zen Studios, “Rocky and Bullwinkle” will be available worldwide for 800 Microsoft Points and is rated E for Everyone by the ESRB. For more details on “Rocky and Bullwinkle” please visit:
“Battlezone” on Xbox LIVE Arcade adds exciting new multiplayer modes for up to two players both locally and over Xbox LIVE, including Deathmatch, Team Deathmatch and Capture the Flag. Plus, players can use the Xbox LIVE Vision Cam to challenge opponents on the battle field. Combine these features with new special effects for weapon firing, impacts and explosions and this revamped version of “Battlezone” is a must-have classic that fans and newcomers will enjoy.
To score points in “Battlezone,” players must shoot and destroy the enemy’s brigade including a standard enemy tank, supertank and a flying saucer.
2014 is over for big game releases (unless you consider The Crew as a major release). It's waiting until february for me. (55 minutes ago)
@GriftGFX: amazing article and kudos for the guys who tought of that method to measure it (4 Hours ago)
@jmd749: It does not play GC games (just Wii, I believe) or have GC ports, but they just released a GC controller adapter w/ Smash. (4 Hours ago)
@droezelke: here ya go.. physically quantified: [url] (4 Hours ago)
144hz... so for example my BF4 max frames is @ 140 fps to avoid that issue. It's also a fairly marginal bit of lag.. typical of post process function. (4 Hours ago)
@droezelke: There's a great article on blurbusters on g-sync and lag. G-sync introduces (a very small bit) of lag when you go *over* the max refresh rate. It's avoidable by locking a few frames under (4 Hours ago)
But then i dont think characters has ever been the strong suite of bioware. Usually only the monsters and aliens look good, haha :P (7 Hours ago)