DEVELOPER DIARY | PS4 Thursday, June 6, 2013 | 9:46 AM

Behind the emotion of inFamous

Behind the emotion of inFamous

Let's get inside Sucker Punch's studio during a motion capture with Troy Baker to see how the creators of inFamous: Second Son capture the emotion for the game's new character.

Inside Sucker Punch

All comments

Commented on 2013-06-06 15:10:23
Good video,is that the same type of performance capture beyond is using?
Commented on 2013-06-06 17:40:56
i'm really looking forward to seeing this in motion at E3.
Commented on 2013-06-06 18:04:12
Commented on 2013-06-08 22:57:34
Holy shit it was troy baker, guys everywhere.

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