After the joke that the first DLC of Far Cry 4 was, Ubisoft is back with something a lot more consistent. With a brand new open world location set in the Himalayas, the developers have managed to create a much more appealing package at first glance. The map is obviously much smaller than in the original game, but after the disappointment that was the absence of an open world environment so high up in the mountains, it's nice to finally be able to wander aimlessly in the cold wild. The adventure takes place over several days, each of them ending with a tower defense sequence in which you must resist the massive assault of enemies. Things get tougher and tougher as you progress but you can upgrade your base and add explosive barrels for example. Check out our videos of the PS4 version inside!
@KORNdog: Still very different. More like Diablo but the "game feel" is not as polished. Systems are more well designed, but I have to give it to Diablo when it comes to fit and finish. (1 Hour ago)
@GriftGFX: like divinity? Better or worse? Might be one i dust off the xbox for. (1 Hour ago)
The economy is unique and will probably seem strange to new players.. but every system is cleverly tied together in PoE. (1 Hour ago)
And yes.. the passive skill tree is pretty insane. It has a healthy mix of rigid decision making in its passive tree and flexibility in the active skill system. (1 Hour ago)
Path of Exile is an endlessly playable action RPG and Pillars of Eternity is a turn-based single player game w/ a party system. (1 Hour ago)
No they are not.. they are both RPGs and they both have isometric cameras but that's where the similarities end. (1 Hour ago)
I always confuse the PoE abbreviation with Pillars of Eternity. Are they even the same type of game? (1 Hour ago)