Voilà le nouveau jeu de Ken Levine, BioShock Infinite. Oubliez Rapture et l'océan, dites bonjour à Columbia, ville dans les airs en 1912. On y incarnera un ancien agent: Booker DeWitt, envoyé pour sauver Elizabeth, jeune femme emprisonnée depuis son enfance. Le jeu est prévu pour 2012 sur Xbox 360, PS3 et PC. Communiqué de presse et images juste après.
MAJ: Trailer 1080p à 60fps disponible.
Communiqué de presse:
Creators of original BioShock® look to the sky in the next chapter of the award-winning franchise
NEW YORK--(BUSINESS WIRE)--2K Games announced today that BioShock® Infinite, a first-person shooter, is currently in development at Irrational Games, the studio behind the original BioShock® which has sold over 4 million units worldwide. Set in 1912, BioShock Infinite introduces an entirely new narrative experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky. BioShock Infinite is currently planned for release during calendar 2012.
Originally conceived as a floating symbol of American ideals at a time
when the United States was emerging as a world power, Columbia is
dispatched to distant shores with great fanfare by a captivated public.
What begins as a brand new endeavor of hope turns drastically wrong as
the city soon disappears into the clouds to whereabouts unknown.
The player assumes the role of former Pinkerton agent Booker DeWitt,
sent to the lost city to rescue Elizabeth, a young woman imprisoned
there since childhood. He develops a relationship with Elizabeth,
augmenting his abilities with hers so the pair may escape from a city
that is literally falling from the sky. DeWitt must learn to fight foes
in high-speed Sky-Line battles, engage in combat both indoors and
amongst the clouds, and harness the power of dozens of new weapons and
abilities.
"We are excited to expand the world of BioShock, which is
one of the industry's most critically acclaimed and beloved franchises,"
said Christoph Hartmann, president of 2K. "We believe that Irrational
Games will lend their meticulous attention to detail and unique
storytelling expertise to make BioShock Infinite an
incredible entertainment experience that will immerse new and diehard
fans of BioShock alike."
With the original BioShock, Irrational Games won "Game of
the Year" awards from Game Informer, IGN, G4's X-Play, and BAFTA and
redefined what players expect from a first-person shooter. "But when it
came to begin work on BioShock Infinite," said Ken Levine,
creative director of Irrational Games, "we only had one rule: No sacred
cows. This game is both true to what people love about the series and
unafraid to question every assumption."
Levine continued, "In order to explore the floating city of Columbia, we
needed an entirely new engine. To bring Elizabeth to life, we had to
build brand-new animation and AI systems. To create wide-ranging indoor
and outdoor firefights at 30,000 feet, we had to rethink, rebuild and
expand the BioShock arsenal. The only thing gamers can be
certain of is this: the rules of the BioShock universe are
about to change."
BioShock Infinite is in development for the Xbox 360(R)
video game and entertainment system from Microsoft, PlayStation(R)3
computer entertainment system and Games for Windows(R), and is not yet
rated by the ESRB.
Former Pinkerton agent Booker DeWitt has been sent to rescue Elizabeth, a young woman imprisoned in Columbia since childhood. Booker develops a relationship with Elizabeth, augmenting his abilities with hers so the pair may escape from a city that is literally falling from the sky. DeWitt must learn to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harness the power of dozens of new weapons and abilities.
Tous les commentaires (24)
Bon espérons qu'ils vont y placer quelques nouveautés bienvenues en terme de narration et de gameplay :)
Ceci dit je me fais pas trop de soucis, j'imagine déjà (je me trompe peut être) quelques passages à l'extérieur par temps d'orage, ça pourrait faire son petit effet.
Ce qui pose plus problème c'est qu'on a l'impression que le gameplay va être semblable... Ce n'est qu'une impression, mais le fait de retrouver des protecteurs et des petites filles (un peu plus âgées) m'inquiète, sur ce point.
En attente de gameplay!
Same idea.
I think like you, I have the same feeling on it
A suivre,l'univers donne envie !
Et que dire des clins d'œil. ^^
Je comprends enfin de quoi vous parliez dans la shootbox ("nouveau bioshock" ), ne lisant quasi pas les news... :Q
Allez hop: d'ores et déjà dans ma shopping list de 2012.
Vivement.
En tout cas, on ne pourra pas l'accuser d'être un Bioshock 1.5 comme pour le second épisode.
Bonne nouvelle en tout cas.
I love Bioshock.
Définitivement, ce Mr Levine a du talent pour pondre des univers très atypique, peut-être pas si original dans la forme, mais lui donnant SA personnalité, et en repompant le principe de Bioshock 1er du nom, je suis impatient de voir ce que va donner c'te nouvelle recette !
En tout cas, au vu du trailer, j'adhère direct à c'te nouvel univers !