BlackLight: Tango Down is now available on Xbox Live Arcade. For 1200Ms Pts, Ignition Entertainment offers a FPS running on Unreal Engine 3 with a co-op mode where up to 4 players can play, 12 mutiplayer maps, 7 game modes and a weapon personalization system with tons of combinations. This ambitious project is set to become a franchise with an upcoming movie and a comic book series. Please note that some DLCs are planned and that it received many awards during E3. The game will be released on PS3 and PC in the coming weeks, though there is no specific release date. More info in the news.
Glendale, CA – July 6, 2010 – After months of anticipation and an overwhelmingly positive reception at this year’s Electronic Entertainment Expo, Ignition Entertainment announced that BlackLight: Tango Down will be available for download on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft tomorrow (July 7th). The futuristic shooter brings non-stop fun and an exhilarating experience to the DLC venue as it offers 12 multiplayer maps, seven game types, four co-op missions and literally trillions of weapon combinations – all for 1200 Microsoft Points. Following its release on XBLA tomorrow, the game will be arriving on PlayStation Network and Games for Windows Live in the coming weeks.
In BlackLight: Tango Down, players are equipped with high-tech, futuristic gear that makes combat fascinating and surreal. Its weapon customization system allows for trillions of different configurations that deliver unlimited adaptability and variety of gameplay. Each player is also equipped with a Hyper Reality Visor (HRV), an advanced imaging system in the player’s Heads up Display that detects nearby enemy and friendly forces and relays the information back to players, giving them immediate battlefield intelligence.
While the weapon customization system and Hyper-Reality Visor may seem like science fiction, the technology featured in the game isn’t too far from creation in real life. The weapon customization system is based on the core weapons that our soldiers have been using since the 1960’s. The HRV uses cell phone towers and satellites to detect nearby enemy and friendly forces and identifies nearby objectives including health and ammo stations.
At this year’s E3, BlackLight: Tango Down stood up against the AAA retail behemoths and received numerous accolades including a Best Shooter Nomination from IGN.com, Best Online Multiplayer Nomination from Machinima.com and BitMob’s Jasmine Rae included the game in her Top Ten Games of E3.
The video game is also an introduction to the BlackLight franchise, poised to be one of the next major entertainment properties. As opposed to the traditional way of launching a franchise, through one genre and then expanding to the others after it achieves a certain level of success, BlackLight already has a major motion picture from 20th Century Fox, a comic book and novel that are in development.
... I can't even think of what they want. Maybe expecting CoH or AoE or even a Starcraft like game, but it's not even trying to be a strategy game like that. (1 Hour ago)
@rayy: I think so. If I hit on something later in the game that I haven't gotten to yet I'll let you know, but so far I don't see any control flaws. (1 Hour ago)
If you took the sword work and handling from Witcher and put it in Skyrim, you have the ultimate game in that genre. Mods made Skyrim in my opinion; vanilla was stunted outside of stealth backstabbery (1 Hour ago)
@GriftGFX: Both games in my eyes had spotty combat. I played W3 for its story and life. As for Skyrim, the vanilla version of the game felt bland without the mods. (3 Hours ago)
And I think the gameplay that is there is pretty janky and pretty shallow. (3 Hours ago)
I get that you think Skyrim is crap, but The Witcher 3 aint "a good version of Skyrim" because they have totally different goals. TW3 doesn't even attempt half the systems that Skyrim does. (3 Hours ago)
@KORNdog: Nah, that's *really* not all there is to it. You're comparing a broken apple with a poorly designed orange. (4 Hours ago)