BlackLight: Tango Down is now available on Xbox Live Arcade. For 1200Ms Pts, Ignition Entertainment offers a FPS running on Unreal Engine 3 with a co-op mode where up to 4 players can play, 12 mutiplayer maps, 7 game modes and a weapon personalization system with tons of combinations. This ambitious project is set to become a franchise with an upcoming movie and a comic book series. Please note that some DLCs are planned and that it received many awards during E3. The game will be released on PS3 and PC in the coming weeks, though there is no specific release date. More info in the news.
Glendale, CA – July 6, 2010 – After months of anticipation and an overwhelmingly positive reception at this year’s Electronic Entertainment Expo, Ignition Entertainment announced that BlackLight: Tango Down will be available for download on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft tomorrow (July 7th). The futuristic shooter brings non-stop fun and an exhilarating experience to the DLC venue as it offers 12 multiplayer maps, seven game types, four co-op missions and literally trillions of weapon combinations – all for 1200 Microsoft Points. Following its release on XBLA tomorrow, the game will be arriving on PlayStation Network and Games for Windows Live in the coming weeks.
In BlackLight: Tango Down, players are equipped with high-tech, futuristic gear that makes combat fascinating and surreal. Its weapon customization system allows for trillions of different configurations that deliver unlimited adaptability and variety of gameplay. Each player is also equipped with a Hyper Reality Visor (HRV), an advanced imaging system in the player’s Heads up Display that detects nearby enemy and friendly forces and relays the information back to players, giving them immediate battlefield intelligence.
While the weapon customization system and Hyper-Reality Visor may seem like science fiction, the technology featured in the game isn’t too far from creation in real life. The weapon customization system is based on the core weapons that our soldiers have been using since the 1960’s. The HRV uses cell phone towers and satellites to detect nearby enemy and friendly forces and identifies nearby objectives including health and ammo stations.
At this year’s E3, BlackLight: Tango Down stood up against the AAA retail behemoths and received numerous accolades including a Best Shooter Nomination from IGN.com, Best Online Multiplayer Nomination from Machinima.com and BitMob’s Jasmine Rae included the game in her Top Ten Games of E3.
The video game is also an introduction to the BlackLight franchise, poised to be one of the next major entertainment properties. As opposed to the traditional way of launching a franchise, through one genre and then expanding to the others after it achieves a certain level of success, BlackLight already has a major motion picture from 20th Century Fox, a comic book and novel that are in development.
@GriftGFX: Doesn't that make DotA a team RTS with heroes? :P (1 minute ago)
That gamasutra articles doesn't mention either MNC or DirtyBomb though. So I think we can agree that people tend to overlook gaps in the genre's history. This shit did not kick off with Battleborn/OW. (5 Hours ago)
OW and DirtyBomb are not MOBA-light games. They are team FPS games that have heroes. (5 Hours ago)
DirtyBomb did something that was at the time unique. You could not call it unique anymore. (5 Hours ago)
@Tinks: I know you think that. But they're not really the same genre. (5 Hours ago)
I could be wrong, but I think the first MNC really did just have classes and no overlapping roles. Think they added "pros" in the sequel. (5 Hours ago)
some lean more moba, or more tower defense, or more shooter, but I think everything we're talking about is connected (6 Hours ago)