For the last livestream of 2017, we have decided to offer you a bunch of Xbox One games, among which Forza Motorsport 7, Quantum Break, Need for Speed Payback or ReCore Definitive Edition. Some of these games are Play Anywhere so PC owners will not be left aside (sorry we don't have anything for PS4 and Switch owners though, hopefully next time). Still on Xbox One, we'll have a few application trials, like Netflix 4K or Mixer. We'll also take the time to talk about 2017 in terms of games and consoles, so make sure to join us at 9 p.m. CET tonight. Update 2: Stream is now available.
i'm guessing a few more months before we hear anything from nvidia. they've been happy enough with the current lead and supply shortage. so no need to hurry i guess (18 minutes ago)
@Melmoth: Cool.. when is nvidia announcing new desktop cards? Never? :D (25 minutes ago)
will be used for things like shadows and reflections. Looks like a logical way forward, and won't require completely new rendering pipelines. (41 minutes ago)
Frostbite, UE and Unity are implementing support. Were' not talking about full bruteforce raytracing pipeline here, but more a combination of tradidional rasterization and raytracing, where raytracing (43 minutes ago)
@droezelke: This is a proper push, as in not just future tech, but for (partly) realtime raytracing that's being put out there in the near future. Both the API and the hardware (nvidia volta) (45 minutes ago)
Now, it's just another tech demo. I mean, the Unreal 4 engine has amazing tech demo''s, but it hasn't been seen in any game. (50 minutes ago)
@Melmoth: Yeah, we know that eventually real time graphics will look like that. It would be more exciting if it was possible today (52 minutes ago)