X360, PS3 Tuesday, April 29, 2008 | 12:13 PM

Commando 3 trailer

Commando 3 trailer

Capcom released this trailer of Commando 3, including some bonus scenes from the beta of Super Street Fighter II Turbo HD Remix, included with the 360 version of the game.


Trailer

All comments

Commented on 2008-04-29 12:25:38
Co-op looks a hell of alot of fun.

Cant wait for SF2HDremix :D
Commented on 2008-04-29 12:35:50
Yeah that looks pretty sweet
More MP games like this pleeeease
Commented on 2008-04-29 14:32:42
Yes, very nice.
Commented on 2008-04-29 22:00:28
Long live coop XBLA games!
Commented on 2008-04-30 06:04:22
this looks a LOT like mercs for the megadrive (genesis) the guy in blue looks identical. even the power-ups and the flashing trees when you shoot them etc.

http://www.vgmuseum.com/scans/genesis/mercs01.jpg

looks good tho whatever it is.
Commented on 2008-04-30 11:26:08
the sequel to commando was mercs, i.e. Mercs was commando 2
Commented on 2008-04-30 13:59:02
SF2 HD looks AWFUL. Twitchy and glitchy as all hell (terrible animation, too - the animation in the original was better - how can you mess up TRACING is beyond me...). Unless this game is coming a year from now, i don't see them fixing this much (it's been like this for months now).

What's up?
  • MrWhite
    MrWhite Not "Here, you can have it all and become a god that can knock over a 30 tonne beast!" Had to be a balance there. There wasn't one. (9 Hours ago)
  • MrWhite
    MrWhite having a perk slot system too. Only being able to equip a couple to suit what kind of style you want to play as. (9 Hours ago)
  • MrWhite
    MrWhite Little things that could have elevated the game from being just 'OK' to deserving the praise it got. (9 Hours ago)
  • MrWhite
    MrWhite another solution for repetitive combat and progression is a weapon maintenance system, sparser ammo, and making each machine have a unique invulnerability to certain attacks. (9 Hours ago)
  • MrWhite
    MrWhite A simple solution would have been a command wheel function for overridden machines. Attack, defend, stay, suicide attack, follow etc (9 Hours ago)
  • MrWhite
    MrWhite the maps design didn't facilitate it. Like I say, poor design everywhere. (9 Hours ago)
  • MrWhite
    MrWhite @Tiz: I just think its sloppy AI coding, and just a general lack of want of doing it that way. One other reason is the on rails system for automatic riding (9 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories