X360, PS3 Saturday, February 2, 2008 | 1:52 AM

Conflict: Denied Ops demo

Conflict: Denied Ops demo

Eidos released a demo of Conflict: Denied Ops today, on both the Xbox Marketplace and PSN. The Conflict series has had some good squad-based games during the years, so it was a little bit disappointing to play this. You are now controlling two guys, Lang and the sniper Graves. And soon you see that (at least in the demo) there seems to be no reason to actually control Graves, as you can take down most of the people with Lang with no trouble - even when they're standing far away. Bigger maps in the full version can change this though.
The demo has some sound issues which hopefully will be fixed for the final release, which is next friday in Europe, and inside you'll find a couple of minutes of gameplay from the X360 demo.


Demo gameplay
Download: WMV | MP4 | AVI

All comments

Commented on 2008-02-02 02:51:32
Demo was a mess. I had my hopes up but the demo was more than enough for me to realize my money would be much better spent on the new DLC pack for GRAW 2. That will have to do until Vegas 2 comes out.
Commented on 2008-02-02 05:25:10
It was not that bad. There is a lot of potential here, unfortunately we'll likely have to wait until the sequel to see any of it come to fruition. What this game needs is about another six to twelve months of work to tighten it up a bit.

However, you are right about money being better spent on the GRAW2 DLC. Like you said, for military action fans, it's more GRAW 2 until R6V2 in March. So far in 2008, almost every game that I had hoped would be any good in this genre, is coming up goose egg. I had so much hope for this one and Frontlines, and both of them drop the ball needing almost a years more development before release. Turning Point has come up a big zero, and even Turok, while the best of the bunch so far (and it's not real military action), leaves a lot to be desired.

Next up is Army of Two. I'm really hoping that will be awesome. I guess within a few weeks we'll know if that has any merit to it, or if it's all just hype.

Thank goodness there are other genres of games coming out this spring, or I could see where a person looking for quality would be up the creek until R6V2 came out in March. Until then I guess, it's back to that GRAW2 DLC.
Commented on 2008-02-02 09:07:35
A war-based shooter? Who woulda thunk it! I can always count on American developers to deliver an interesting and original experience :)
Commented on 2008-02-02 11:20:39 In reply to synce
Posted by synce
A war-based shooter? Who woulda thunk it! I can always count on American developers to deliver an interesting and original experience :)
you sir have my vote!
Commented on 2008-02-02 11:32:43 In reply to synce
Posted by synce
A war-based shooter? Who woulda thunk it! I can always count on American developers to deliver an interesting and original experience :)
A large number of todays "war-based shooters" aren't even made by US developers, you know. I'm sure if this game had boobies in it your interest level would increase ten fold.
Commented on 2008-02-02 12:00:48 In reply to FreeSwag
Posted by FreeSwag
I had so much hope for this one and Frontlines, and both of them drop the ball needing almost a years more development before release.
I really liked the Frontlines demo and was planning to buy it. What didn't you like?
Commented on 2008-02-02 12:03:40 In reply to TheBard
Posted by TheBard
I really liked the Frontlines demo and was planning to buy it. What didn't you like?
I've been pretty hugely anticipating FFOW for the longest, but the demo (and beta) have disappointed me a bit. I'm hoping they're going going to turn it all around eventually.. seems as though it's been delayed (1/18 was the original release date) which is potentially good news considering how much work they seem to still need to accomplish.

For what it's worth, my major complaint about the game is infantry movement.
Commented on 2008-02-02 12:35:31
Wargames wargames wargames......here we go again........enough already!
Commented on 2008-02-02 13:32:00 In reply to GriftGFX
Posted by GriftGFX
I've been pretty hugely anticipating FFOW for the longest, but the demo (and beta) have disappointed me a bit. I'm hoping they're going going to turn it all around eventually.. seems as though it's been delayed (1/18 was the original release date) which is potentially good news considering how much work they seem to still need to accomplish.

For what it's worth, my major complaint about the game is infantry movement.
So far I've only played the demo. The game seemed very casual to me, and not really team based. It's somewhat like an open shooter with objectives, somewhat like a single player battlefield. Sure, it's not a real challenge, but using drones to take out enemies etc. mixed the core gun and run gameplay up a bit.

/edit:

I read some of your earlier comments on the game and now I understand what you mean. It's funny how a different perspective can change things. I wasn't talking about multiplayer AT ALL. I don't really like multiplayer (over the internet). Last year I had an xbl gold account I almost never used. So I'm looking at FFOW with singleplayer-eyes only. And so far I like what I see. But I doubt I'll try xbl multiplayer.

This is really something which worries me a bit in general: Just look at several of the newer FPS games. The singleplayer part is often rather short, but they add a huge multiplayer part to the game to justify the price tag. Real singleplayer experiences (like Bioshock) are getting rare.
Commented on 2008-02-02 14:00:01
Not bad... but bordering on average.
Commented on 2008-02-02 14:05:04
The first person animation is sorta hilarious. Instead of swaying back and forth it simply bobs up and down in place.. it looks.. stupid. A static gun would look better than that.
Commented on 2008-02-02 17:10:27 In reply to Nietzsche
I don't know, but after playing COD4 every other shooter I've played since controls horribly.

I hope the FPS devs out there are playing COD4 and taking notes. That's how a FPS on a console should feel and control like.

This game really pushes it though, it's really poor.
Commented on 2008-02-02 20:26:26
Its one of the worst games i've played in a very long time, poor in everyway.
Commented on 2008-02-02 23:29:38
beyond crap
Commented on 2008-02-03 01:01:25
The engine actually has promise and is pretty impressive (in the timeshift sort of way) but the wobble-tunnel-o-vision makes me puke.

If the engine (whatever it is) were given to people with enough talent, money and time it might produce something worth while. This feels like a tech demo for the engine more than a game.

To sum it up.

+promising engine (great AA and sophisticated effects, decent frames with noticeable slowdown)
+environment destructability

-wobblecam
-tunnel-o-vision (wrong FOV)
-hilarious kiddie-show animations
-slowdowns (though nothing compared to Frontlines)

Then again I have no faith in FPS producers other than Epic, Valve, Bungie and Infinity Ward. The rest can try all they want but the proof is in the pudding.
Commented on 2008-02-03 02:01:55
You should really add DICE, id, and Raven to your short list--not that these are the only developers capable of producing a quality FPS.
Commented on 2008-02-04 05:40:58
frontlines had slowdowns i've played the demo like 40 times... haven't seen a hiccup... as for DICE,id, raven.... agree ... except depending on how EA turns out Army of Two i might actually add them in...

havent gotten this demo yet but ill try it out

I dont see what all the whining over the frontline demo was it wasnt that bad... i've stopped reading peoples comments lately, because its getting pathetic, if the game isn't COD4 or Halo3 then it can't be a decent shooter, perhaps some people actually like arcade style shooters or laid back shooters rather than the more intense fast paced fights.

About the game


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