Become a professional cleaner with Serial Cleaner, the upcoming stealth-action game game from indie studio iFun4all. With a 1970s theme and aesthetics, you'll be tasked with cleaning murder scenes, disposing bodies, covering up blood stains and hiding murder weapons and other evidence. Add on top of that humor and atmosphere inspired by Fargo and Pulp Fiction plus real-world data used to modify levels. No platforms nor release date announced yet.
iFun4all Announces Serial Cleaner
Serial Cleaner is a story-driven, fast-paced stealth/action game, characterized by a 1970s theme and aesthetics.
The protagonist is a professional cleaner, which means he takes care of cleaning up murder scenes by disposing bodies, covering up blood stains and hiding murder weapons and other incriminating evidence. He takes on jobs without asking questions, working shady assignments for the mafia, as well as helping out (for a fee of course) regular people, who for one reason or another, murdered somebody or unwillingly caused a lethal accident. The storyline revolves around a copycat killer, who commits murders similar to the latest highly-popularized killings that have taken the media by storm.
It’s a dynamic stealth game, in which the player needs to figure out how to pick the location clean of evidence, while not getting caught. Exploring, experimenting and fast paced decision making are the key words here. Getting caught and questioned would put a black mark on the protagonist’s career and the environment is often crawling with itchy-fingered police officers accompanied by nosy bystanders. The game uses Real-World Data to modify gameplay according to the time of day in player’s location.
Serial Cleaner takes a humoristic, slightly macabre approach to its subject matter, and doesn't treat itself too seriously. Just take a look at the protagonist. He is a 30-ish man with a sharp sense of style and an iconic 70s look, complete with a mustache, large sunglasses, and tight pants.
• Fully realized 1970s-inspired setting
• Just take a look at that art style!
• The game uses Real-World Data to modify levels accordingly with the current time of day in the player’s whereabouts
• Levels take inspiration from actual 1970s murder scenes
• Humor and atmosphere inspired by Fargo series and Pulp Fiction movie
• Playful approach to solving each level, which rewards exploration and experimentation
Some interesting things Kotaku's Jason Schreier said and also Phil Spencer's response on it [url] (28 minutes ago)
@droezelke: Yep, absolutely no reason for me at all to get one right now. I'm good with Zelda on Wii U. If Mario had been a launch title though....... lol. (3 Hours ago)
this year because this was clearly going to be Sony's year, but then MS announced Scorpio and Mario Odyssey was announced. But next year should be fine, no big purchases planned, haha. (3 Hours ago)
I told myself when PS4 had just released that I was gonna get one when Uncharted 4 came out, but when it came out I borrowed my brother's PS4 and finished it. So I was then planning on getting one (3 Hours ago)
@Moonwalker: For Mario you have time until September. :-) (3 Hours ago)
I realize I'm going to need a PS4 for that and the plan is to get one next year. Just can't be this year with Scorpio, a new TV and probably a Switch for Mario too, lol. (3 Hours ago)
A JRPG like Ni No Kuni 2, Tales of series, Star Ocean even though the latest is bad. Not just JRPG either, games like Nioh, Nier etc (3 Hours ago)