Surprise, the latest Famitsu 360 reveals that Cry On, known until now to be developed by Cavia, was now being developed by Artoon. The main graphical designer is now Manabu Kusunoki, of Panzer Dragoon/Panzer Dragoon Saga fame. The previous artworks won't be used anymore, but you can check the small and blurry scan to get a tiny idea of what the game art should look like. More informations in the next few weeks.
Also Sakaguchi seems happy with the sales of Blue Dragon, and if Microsoft greenlights a sequel he'll be happy to do it. Update, more than one year later: Looks like someone still thinks that this news is relevant and factual, even after Sakagachi's interview from months later stating that Cavia still was working on the game. So here it is.
@Moonwalker: Agree about the jungle, was what looked best. Also agree about the foliage moving looked weird. But gameplay, characters, voice acting, shoehorned upgrade system, it's so generic. (1 Hour ago)
@asdfg: Some parts looked really good. Like when it morning comes and how the jungle looks. But the way foliage moves is odd though. Wish it was like Uncharted 4,haha. (1 Hour ago)
@GriftGFX: You should buy/play Rocket League instead. ;) (2 Hours ago)
@Moonwalker: Reggie Fils-Aime also said that Nintendo is going to continue to support online in games like Mario Kart and Splatoon for "quite some time into the future". It's on the link I posted. (2 Hours ago)