Surprise, the latest Famitsu 360 reveals that Cry On, known until now to be developed by Cavia, was now being developed by Artoon. The main graphical designer is now Manabu Kusunoki, of Panzer Dragoon/Panzer Dragoon Saga fame. The previous artworks won't be used anymore, but you can check the small and blurry scan to get a tiny idea of what the game art should look like. More informations in the next few weeks.
Also Sakaguchi seems happy with the sales of Blue Dragon, and if Microsoft greenlights a sequel he'll be happy to do it. Update, more than one year later: Looks like someone still thinks that this news is relevant and factual, even after Sakagachi's interview from months later stating that Cavia still was working on the game. So here it is.
But Malaga was great. Loved the weather, the hills and mountains. We went to the sea, a zoo, cable car up a mountain and last but not least visited their red light district too, haha. (1 Hour ago)
And it was quite a sight to eventually be above the clouds or see nothing but clouds or sky and no land below you, lovely. (1 Hour ago)
@asdfg: @asdfg: Great. A very nice experience and not scary or whatsoever at all. Quite awesome to see how you lift off and before you know it Amsterdam / Malaga was waaaaaay down below. (1 Hour ago)
@Moonwalker: how was it to go on an airplane for the first time? (1 Hour ago)
Back in Holland after my vacation in Malaga, Spain. Two more hours by train and then I'm home. Spain was fucking awesome. (3 Hours ago)
I'd probably be more excited by the prospect of a 3D World port than Odyssey tbh. (4 Hours ago)