X360 Wednesday, April 12, 2006 | 3:53 PM

Culdcept Saga scans

Culdcept Saga scans

Announced just a few days ago during the Microsoft Press Briefing, Culdcept Saga is already in the new Famitsu Weekly with these 4 pages full of images.


All comments

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Commented on 2006-04-12 16:03:57
Nice :)
Commented on 2006-04-12 16:14:05
need to hear more on this one.
Commented on 2006-04-12 16:15:51
These Japanese games are really wearing on me. I guess its great for those who like them, but they all look the same.

How about the European market. It is bigger than Japan, I don't know why there is all the concern over Japan, and why MS is catering, and smooching up to them so much.

Maybe I'm just too old. I don't get the anime, pokemon thing either.

Give me my Ubisoft games.
Commented on 2006-04-12 16:16:17
Battle system look awful.
Commented on 2006-04-12 16:25:32 In reply to anm8rjp
Posted by anm8rjp
These Japanese games are really wearing on me. I guess its great for those who like them, but they all look the same.

How about the European market. It is bigger than Japan, I don't know why there is all the concern over Japan, and why MS is catering, and smooching up to them so much.

Maybe I'm just too old. I don't get the anime, pokemon thing either.

Give me my Ubisoft games.
Well,i love japanese rpgs mayby not these ones with ps2 graphic and strange battle system,but ...
MS want japanese market cause its the key to winning asia market and also getting the dev support.
Commented on 2006-04-12 16:26:25
Hopefully the Japanese gamers will like it.
Commented on 2006-04-12 16:31:27 In reply to QuezcatoL
Posted by QuezcatoL
Well,i love japanese rpgs mayby not these ones with ps2 graphic and strange battle system,but ...
MS want japanese market cause its the key to winning asia market and also getting the dev support.
and they want money, lets not forget that.
Commented on 2006-04-12 16:32:03
This is not RPG, it's basically card game with monopoly-like boards.
Commented on 2006-04-12 16:32:33
I wish more Japanese developers would use real-time lighting and shadowing system. Using just textures and polygons makes this game look very similar to Dragon Quest VIII and Rogue Galaxy.
Commented on 2006-04-12 16:44:38 In reply to vspectra06
Hopefully this game helps the 360 in Japan.
Commented on 2006-04-12 16:45:06
i shall have to wait to see IF it comes over here then i shall have to IF its any good before i get hyped


but so far it looks like final fantasy tactics meets crystal chronicals
Commented on 2006-04-12 16:50:07
No idea what that's all about, but I wanna hear more.
Commented on 2006-04-12 17:03:53 In reply to bloke
Posted by bloke
This is not RPG, it's basically card game with monopoly-like boards.
Yep, and if the PS2 version is anything to go on it's a completely badass game.
Commented on 2006-04-12 17:20:11
duuuuh another stupid title...
that doesnt mean i hate tactical rpgs ..but at least they use the Next-Gen power..
c'mon its like a ps2 title..
Commented on 2006-04-12 17:20:52
So this isn't Namco's RPG for the 360?
Commented on 2006-04-12 17:27:15
Has anyone seen the ps2 Culdcept? It looked like a ps1 game. I think this game looks great considering that.
Commented on 2006-04-12 17:38:16
This game looks like crap.
Commented on 2006-04-12 17:45:33
WOW. Looks JUST like FFXI Online in some of those pics. Wich is not that great IMHO.
Commented on 2006-04-12 17:52:24 In reply to anm8rjp
Posted by anm8rjp
These Japanese games are really wearing on me. I guess its great for those who like them, but they all look the same.

How about the European market. It is bigger than Japan, I don't know why there is all the concern over Japan, and why MS is catering, and smooching up to them so much.

Maybe I'm just too old. I don't get the anime, pokemon thing either.

Give me my Ubisoft games.
Because Japanese games do extremely well in Europe..

I wish more Japanese developers would use real-time lighting and shadowing system. Using just textures and polygons makes this game look very similar to Dragon Quest VIII and Rogue Galaxy.
Mixing Cell shaded graphics and HDR lighting would look messy and unconvincing, Cell shaded graphics are supposed to look like comics/cartoons which have flat shaded textures and over exagerated lighting.

I don't like the board style gameplay but the battle grounds look fairly good.

People should realise that Japan like their anime style graphics, and even though the 360 is capable of next gen shader features doesn't mean they have to be used in all games.
Commented on 2006-04-12 18:12:34
Alot of Japanese developers are so far behind. I remember the times when a video game wasn't developed in Japan, it would be considered as mediocre. Now it's just the opposite. The game seriously looks flat.
Commented on 2006-04-12 18:12:34 In reply to Jollipop
Posted by Jollipop
Mixing Cell shaded graphics and HDR lighting would look messy and unconvincing, Cell shaded graphics are supposed to look like comics/cartoons which have flat shaded textures and over exagerated lighting.

I don't like the board style gameplay but the battle grounds look fairly good.

People should realise that Japan like their anime style graphics, and even though the 360 is capable of next gen shader features doesn't mean they have to be used in all games.
I'm not talking about HDR. Just real-time lighting and shadowing in general. It would make the cell-shading look closer to CG cell-shading.

http://thecia.com.au/reviews/a/images/appleseed-2....
http://thecia.com.au/reviews/a/images/appleseed-6....
http://ps2media.ign.com/ps2/image/article/635/6358...
Commented on 2006-04-12 18:20:16
Yup you gota love appleseed .. :-)

I should image it would take a lot of art resources to pull that off in a game though..

And yea i see what you mean by the Rogue Galaxy pics..
Posted by omegaheat
Alot of Japanese developers are so far behind. I remember the times when a video game wasn't developed in Japan, it would be considered as mediocre. Now it's just the opposite. The game seriously looks flat.
You have the PS2 to blame here whilst the west was getting it's hand dirty with programmable shaders, Japanese dev's were still using vector based graphics engines, it will be a while before japanese dev's catch up.

Will be interesting to see how much better Frame City is looking now, if at all ...
Commented on 2006-04-12 18:46:51
Well,basically dev just came from ps2 graphic engines that they dev,and what they do is that they upgrade their own engine a bit,but thats all.
Companies as square-enix doesnt,and thats why ff7 tech demo looks like it does.
Commented on 2006-04-12 18:58:27
I really like this style. Not sure how fun the game is but I definitely like the art direction.
Commented on 2006-04-12 18:59:02
I hate it when people trash i game they nevered played and THE reason MS wants the 360 to do great in Japan is that if it does great over there more 3rd party companys will bring there games over overseas to the USA and etc. Look at the xbox it didnt have alot of japan support ( thank god for temco ) MS doesnt want to repeat it with the 360 so be happy when any game from japan hits the 360 mainly RPGs
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