Capcom brings back battles against the mythical beasts of Dungeons & Dragons. Dungeons & Dragons: Chronicles of Mystara collects two old titles: Tower of Doom and Shadow of Mystara. It is set to release digitally in June on Xbox Live, PSN, Wii U's eShop and Steam for 1200MSP/$15. Details, screens and trailer inside.
Dungeons & Dragons: Chronicles of Mystara brings reworkings of two of Capcom’s classic arcade hits - Dungeons & Dragons: Tower of Doom and Dungeons & Dragons: Shadow over Mystara – together in one definitive digital package for current generation platforms. Just as in the arcades, up to four players will select their character class before doing battle against the mythical beasts from the Dungeons and Dragons’ universe with a mix of melee, range and magic attacks.
• GGPO Enhanced Online With Drop-in/Drop-out Co-Op Play: Community-trusted GGPO powers a smooth online experience that allows up to four players to drop in or out of games in progress at will.
• Classic Arcade Gameplay with a New Twist: Players can enjoy the original arcade modes or mix up the gameplay with House Rules that can completely alter the experience.
Some examples of House Rules:
- Unbreakable - Equipable items have infinite durability. Never worry about breakage again!
- Enemy Rush - Fight against time in this special Time Attack Mode. Start the game clock with 30 seconds and
increase the clock with each enemy you kill!
- Make it Rain – Get rich quick! Enemies and chests drop tons of gold!
• Challenge System: A newly introduced RPG-like system that fits on top of the existing games and provides a myriad of challenges for players to complete. Players can level up and obtain Vault Coins to be used in the Vault.
• The Vault : A treasure trove of unlockables and gameplay loot can be purchased with Vault Coins earned via the Challenge System.
• Character Visualizer: This UI visualizer tracks which characters the players and their friends most often use. Players can utilize the tool to create a more balanced multiplayer dungeon crew, or to see which under-used characters they should try out next.
• Leaderboards & Connect ed Arcade: Players can track how they stack up against their friends through leaderboards, as well as view a full breakdown of gameplay related stats.
• Wii U Touch Screen Enhancements: Wii U players will be able to select spells and items with ease using the touch screen leading to a seamless gameplay experience.
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (1 Day ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (1 Day ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (1 Day ago)
@Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (1 Day ago)
@KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (1 Day ago)
@Moonwalker: it still looks all kinda of garbage though. lol (1 Day ago)