About the game
- Dante's Inferno
- X360, PS3
- Published by Electronic Arts
- Developed by EA Games
- French release: Available
- US release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Page 1 2 >>A demo is coming out next month so I cant wait to try out the controls and combat out, hopefully the game itself is great when it comes out.
PS. The animated is something i need to watch, really interested to see how that turns out.
I love everything so far they have showned, including this trailer, even if its CG, a good one at that.
no thanks. there are lots of good games coming in near future and for me this is not one of them :P
It's not all CG, most of it is in-game.
I really like the CG parts of this trailer, very nice.
My M7 "colleague" played it at the EG expo and yes, he said it's eerie how similar they play. It IS essentially GOW except it's.. you know.. not. You even hold a trigger down and attack and he does a spin attack. :D
For me this is many times more interesting looking than GoW3 for me.
After 3 games of the same stuff I can see honestly why this game might be more appealing,its something new even if it plays the same as GoW.
the main character looks terrible and some of the enemies dont look all that great either. it's purely a visual thing for me. i know i'll like how it plays since apparently it's a GOW clone, but style wise i dont think i could possibly be any less interested in this game. the only other game with such a mediocre looking main character is probably darksiders.
i'm just not overly keen on the designs
the main character looks terrible and some of the enemies dont look all that great either. it's purely a visual thing for me. i know i'll like how it plays since apparently it's a GOW clone, but style wise i dont think i could possibly be any less interested in this game. the only other game with such a mediocre looking main character is probably darksiders.
Setting and stuff looks intresting but
i'm just not overly keen on the designs
the only other game with such a mediocre looking main character is probably darksiders.
The only thing i dont like, designwise is Dante's being shirtless with a red scarf sewed on his chest as a cross, thats the only part, but the rest is pretty cool I like it.
Kratos isnt exactly a masterpiece either, he is on my list of terrible character design.
I disagree that Dante is overdesigned though, for me the off putting thing was the contrary. He looks like a dude with a knight's helmet on. Hoo-fucking-ray, you know. But yeah, after a while it kinda makes sense.
Bayonetta's superfluous insanity is half the point I reckon. Scratch away her surface and you'll just find more surface, just as with Devil May Cry's Dante. Darksiders though, right there with you. Superbly icky more is more thinking.
For once I'd like an action game where you can build your own character design like in an RPG. You might have to tone down the graphics some, but at least most people would be left with a character they relate to more.
Not a major gripe, but it's always bugged me how much great action games have, in my opinion, really silly looking main characters.
I always liked that DMC didn't take itself seriously, and they really amped that up to perfection with 3. I guess if you've a hard time rocking with the cheese factor then Dante must be poison.
I think NG is the best game out of all of them but the stoic, stuffy nature of everyone involved in that game is unflattering. There's just not much personality there at all to me.
I think ALL the games being disussed are great fun, I just don't like the main characters and character designs. Dante especially though. It's like his script is written by a 13 year old kid who says "dude" and "wicked" far too often.
I'd just like a main character, for once, that is something more like The punisher. A bad ass who does talk, he just doesn't talk much and doesn't say so many one liners.
Far from a big issue as gameplay trumps story easily in action games, just something that always bugged me about the genre. I'm still looking forward to ripping stuff apart in GoW3 lol.
Kratos is awesome I think but after 3 games its getting boring seriously they should at least change it a little bit at least something.
I mean he's a dude who did everything in the name of Ares, and Ares in order to ensure Kratos' complete loyalty severed his ties to.. his humanity essentially, by slaughtering his family. Kratos white skin is the ashes of his family that has marked him forever, as a reminder.
I mean eventually throughout the series you realise that he's just a perpetual force of agony and anger, and with each step that he hopes takes him closer to eternal rest, he just grows even more powerful and eternal.
If you look at the greek mythology (that GOW happily butchers, heh :D) and you look at the type of stories told there, they are told with broad strokes like that. They are ironic yet heartfelt, moving in a simple and sometimes blunt way. Kratos does embody that, it gives him simple context, a point of origin from where he can be taken on these epic journeys that ultimately are all about spectacle. He has his captured princess and moustache at the ready, in surprisingly classic videogame style.
And speaking of irony, Dante of Devil May Cry fame is very much an ironic creation. The only entries in the series that miss the point of having him be an extravagant, over the top, cheesy rockstar are 2 and 4, and they're incredibly boring because of it. DMC when its at its best doesn't just balance rediculousness and awesomeness, it puts them both in a room and lets them get it the eff on. I mean when he axe kicks the pool table into the air, pulls out his gun and SHOOTS one of the balls which then breaks the airborne-but-still-intact triangle and sends balls knocking demons out.. you just can't do that with a straight face. Have the face going "WOOOOHH!" to butt rock though and it becomes the acest thing ever.
So yeah, ideally the character fuels the tone of the game you're creating. They don't have to be stories in and of themselves. Most of all perhaps, it's pretty much impossible to percieve from a distance whether a character does fill its purpose without experiencing the games in question. Sam Fisher doesn't do backflips over missiles like Snake does, but he makes a better Splinter Cell protagonist than someone larger than life would.
EEEET cetera. Man I go on.
As far as character design goes I like this one to be honest it has that something like anger just like Kratos LOL that gives them personality,Im with Sath on this though I dont like the cross in the chest at all.
Kratos is awesome I think but after 3 games its getting boring seriously they should at least change it a little bit at least something.
About Kratos, I have seen the CE of GOW3 having a full on armor outfit, that looks awesome, compared to his skirt he always have :P
Dominus skin, cool looking!
http://farm4.static.flickr.com/3522/4057588294_6b7...