TRAILER | PC, PS4, Xbox One, Switch Friday, January 12, 2018 | 2:27 AM

Dark Souls: Remastered revealed

Dark Souls: Remastered revealed

The big reveal from the latest Nintendo Direct was Dark Souls: Remastered, making it the first game in the series on a Nintendo console. The RPG will hit Switch, PS4, Xbox One and PC on May 25 with dynamic 4K resolution for the stronger hardwares.



REKINDLE YOUR HUMANITY WITH DARK SOULS™: REMASTERED FOR NINTENDO SWITCH™, PLAYSTATION®4 SYSTEM, XBOX ONE, AND STEAM®

Delve Into the World of DARK SOULS Like Never Before with PlayStation 4 Pro System and Xbox One X Enhancements and Portability with Nintendo Switch

SANTA CLARA, Calif., (January 11, 2018) – BANDAI NAMCO Entertainment America Inc. invites players back to the treacherous land of Lordran with DARK SOULS™: REMASTERED, available May 25, 2018 for the Nintendo Switch™, PlayStation®4 computer entertainment system, Xbox One, and STEAM® for PC. Re-experience the genre-defining title that kicked off a worldwide gaming phenomena in stunning high-definition detail. DARK SOULS: REMASTERED marks the DARK SOULS series debut on a Nintendo platform and for the first time ever, can be played on the go with the unique capabilities of the Nintendo Switch console.

Developed by FromSoftware Inc., DARK SOULS: REMASTERED enables players to explore the twisted ancient land of Lordran in the first title of the critically acclaimed action role-playing series like never before. Experience the rich world of DARK SOULS in Dynamic 4K resolution when playing on a PlayStation 4 Pro system, Xbox One X, and STEAM. From their first timid steps to absolute mastery, players will build their characters by strategically adapting to daunting foes, exploring haunting locations, and amassing a large collection of weapons, armor, and magic spells to wield for a truly unique playstyle.

Hidden in the world of DARK SOULS: REMASTERED are nine online covenants to uncover that will motivate your online interactions. Collaboration or confrontation, support or betrayal – which allegiance will you choose? Up to six players can join together online to help, or hurt, each other throughout their quest.

“DARK SOULS: REMASTERED delivers the same great gameplay, online mechanics, and environmental storytelling that has inspired countless game players and developers,” said Kasumi Yogi, Associate Brand Manager for BANDAI NAMCO Entertainment America Inc. “We are excited to watch the thriving DARK SOULS community grow and support new players experiencing the title for the first time.”

DARK SOULS: REMASTERED will be available May 25, 2018 for the Nintendo Switch console, PlayStation 4 system, Xbox One and STEAM for PC. DARK SOULS: REMASTERED is currently pending a final rating with the ESRB and will carry a MSRP of $39.99 on consoles. Please stay tuned for more information regarding the final MSRP for the PC version. For more information regarding DARK SOULS: REMASTERED and other titles from BANDAI NAMCO Entertainment America Inc. please visit https://www.bandainamcoent.com, https://www.facebook.com/BandaiNamcoUS, or join the conversation at https://www.twitter.com/BandaiNamcoUS.

Announcement Trailer

All comments

Commented on 2018-01-12 02:58:13
Thank you so much for this trailer!

I will love to replay Dark Souls 1 again, best in the series. Hopefully From Software delivers on the 4K assets' quality, then it will be the perfect game.
Commented on 2018-01-12 06:29:29
Leave it to Bamco to milk From's works.
Commented on 2018-01-12 11:27:30
my worry about this is that's it's being moved to the dark souls 3 engine and they say to expect changes to the way combat feels. they better not fuck it up.
Commented on 2018-01-12 18:14:58 In reply to KORNdog
Posted by KORNdog
my worry about this is that's it's being moved to the dark souls 3 engine and they say to expect changes to the way combat feels. they better not fuck it up.
I hope one big change will be the inclusion of omnidirectional rolling. Other than that the combat could stay the way it is as far as I'm concerned.
Commented on 2018-01-12 21:11:00 In reply to KORNdog
Posted by KORNdog
my worry about this is that's it's being moved to the dark souls 3 engine and they say to expect changes to the way combat feels. they better not fuck it up.
Yup, other cross-engine usually come with graphics and sound issues on top of that. The Bioshock Collection doesn't have environemental audio (the originals had these features even on PS3/XBOX360), Bioshock 2's harpoon doesn't stick enemies to walls anymore, Doom 3 BFG (Horrendous Texture compression)

What you can fear the most are new glitches and a bad translation of the art direction with lighting and textures.
It's often minimal and trivial to the newcomers but when you know these games like the back of your hand even the most tiny differences become highly distracting. I still prefer the PS3 ports of Bioshock 1,2,3 over these "remasters" as poor as they can be considered...

I didn't like Dark Souls 2 and haven't tried 3 but Demon's Souls And DS1 Felt special to me. i still have the feels when i hear Their character creation musics. I used to loop them for hours.

But i'm sure FROM didn't forget the DS2 60 fps weapon durability uproar.
Commented on 2018-01-12 23:43:29
If they make the mechanics feel like DS3 then we are talking about perfection
Commented on 2018-01-13 01:33:36 In reply to syder
Posted by syder
I didn't like Dark Souls 2 and haven't tried 3 but Demon's Souls And DS1 Felt special to me. i still have the feels when i hear Their character creation musics. I used to loop them for hours.
I've played Demon's and Dark souls for many many hours and only played Dark Souls II for a few hours before i lost interest. I feared i had burned out on the formula when they announced DS3, but i ended up really liking it. Fantastic art design and bosses. A little less interconnected world compared to DS1, but great in it's own way
Commented on 2018-01-14 04:13:11
Please god let this turn out amazing!
Commented on 2018-01-17 22:42:16
Dynamic 4k, so not real 4k.
Commented on 2018-01-19 01:48:33 In reply to TesticleTickle
Posted by TesticleTickle
Dynamic 4k, so not real 4k.
If it means steadier framerate, i'm all for it.

About the game


What's up?
  • KORNdog
    KORNdog Luring those dynamic hordes to ripper camps sounds fun because they worship them. They won't fight them they'll simply be eaten willingly. Lol (7 Hours ago)
  • KORNdog
    KORNdog I told you how it worked when game informer did their deep dive coverage. (7 Hours ago)
  • KORNdog
    KORNdog They've put in challenge hordes that are super tough to beat that are pre-determined in size and strength. You'd be stupid to fight those without a ton of resources. (7 Hours ago)
  • KORNdog
    KORNdog @droezelke: that's the challenge hordes. The end game ones. There is an overworked horde that moves and sleeps, and eats based on how you've affects the rest of the world. (7 Hours ago)
  • droezelke
    droezelke @GriftGFX: Bioshock 1 is an absolute classic. Bioshock 2 wasn't Ken Levine. Infinite was just good. (8 Hours ago)
  • MikeManiac61
    MikeManiac61 @GriftGFX: Oh yeah, it definitely had something going on for it. The ending to me was just...ugh. The 1st managed to keep me attention throughout, I just wanted to be done with Infinite halfway. (10 Hours ago)
  • GriftGFX
    GriftGFX Amazing characters, and great dialog, but the plot has serious issues and I felt like the way it expanded the universe and connected to the other game was convoluted. (11 Hours ago)
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