Nordic Games has announced Darksiders: Warmastered Edition for PC, PS4, Xbox One and Wii U, coming on October 25 for $19.99. Remastered by KAIKO, who took care of the Xbox One version of Darksiders II Deathinitive Edition, the title features native 1080p, 4K support for PC, better shadow rendering, 60fps and more. Details and screens inside.
Darksiders Warmastered Edition coming to console platforms and PC
War and Ruin will ”take care“ of the whistleblower who sang about it prematurely, and subsequently release on PS4, Xbox One, Nintendo Wii U and PC
Vienna, AUSTRIA - July 28, 2016: Today Nordic Games officially announced Darksiders Warmastered Edition coming to PC, PlayStation®4 (PS4™) and Xbox One, the all-in-one games and entertainment system from Microsoft, and Nintendo Wii U.
The release for all platforms is set for October 25th 2016, and it will retail for USD/EUR 19.99, and GBP 14,99, respectively. Darksiders Warmastered Edition is being developed by the experienced developers at KAIKO, who have already been involved with some of Nordic Games’ projects in the past, like the Xbox One Version of Darksiders II Deathinitive Edition and Legend of Kay Anniversary (all platforms).
Comparison shots between the original and the Warmastered Edition will be published early next week.
"We had a short-lived epidemic of premature emancipation, causing the affected persons to burp out sensitive info a little sooner than planned,” says Philipp Brock, PR & Marketing Director at Nordic Games, and continues “but after a minor surgery and some medication, we got it all under control.”
Darksiders Warmastered Edition Features:
§ PS4, Xbox One and Wii U versions of Darksiders (Wrath of War)
§ Native 1080p rendering resolution for console platforms
§ 4k support and additional video options for PC
§ Doubled all the texture resolutions
§ Rendering improvements and rework
§ Better shadow rendering quality
§ Post processing effects
§ 60 FPS in moment to moment gameplay (PS4, Xbox One, PC, 30 for WiiU)
About Darksiders Warmastered Edition:
Deceived by the forces of evil into prematurely bringing about the end of the world, War – the first Horseman of the Apocalypse – stands accused of breaking the sacred law by inciting a war between Heaven and Hell. In the slaughter that ensued, the demonic forces defeated the heavenly hosts and laid claim to the Earth.
Brought before the sacred Charred Council, War is indicted for his crimes and stripped of his powers. Dishonored and facing his own death, War is given the opportunity to return to Earth to search for the truth and punish those responsible.
Hunted by a vengeful group of Angels, War must take on the forces of Hell, forge uneasy alliances with the very demons he hunts, and journey across the ravaged remains of the Earth on his quest for vengeance and vindication.
§ Apocalyptic Power – Unleash the wrath of War, combining brutal attacks and
supernatural abilities to decimate all who stand in your way
§ Extreme Arsenal – Wield a devastating arsenal of angelic, demonic and Earthly
weapons; and blaze a trail of destruction atop Ruin, War’s fiery phantom steed
§ Epic Quest – Battle across the wastelands and demon-infested dungeons of the
decimated Earth in your quest for vengeance and redemption
§ Character Progression – Uncover powerful ancient relics, upgrade your weapons,
unlock new abilities, and customize your gameplay style
§ Battle Heaven and Hell – Battle against all who stand in your way - from war-weary
angelic forces to Hell’s hideous demon hordes
This is the closes (setting) i've seen to my old fav. Irem's Ninja Spirit that i've seen. Feudal japan mixed with From's superb bosses also makes me think about Madhouse's Ninja Scroll. (24 minutes ago)
only played the first area (after the prologue), and it's more openworld-ish than the other From games. very vertical , and wider play area. (27 minutes ago)
@asdfg: The first miniboss felt like something they put in there to tell soulspeople that "don't play it like it's souls". i got whooped seriously when i tried to dodge the guy,. (30 minutes ago)
@nostradamus: yeah they can be a real pain. Finally starting to get the hang of the parrying. Are you liking it so far nos? (2 Hours ago)