Deep Silver reveals some screenshots for a new location of Dead Island: Riptide, the town of Henderson.
The town of Henderson is one of the new locations in Dead Island: Riptide. Henderson is situated on the island of Palanai in the once beautiful Banoi archipelago. Palanai caters to ultra-wealthy yacht owners and eco-tourists looking to stay nearby to the island’s untouched jungle. Palanai’s center is the luxurious town of Henderson that has grown into a Mediterranean-looking port town.
After a monsoon has laid waste the Banoi archipelago the city lies partially flooded and its abandoned buildings are quickly falling into disrepair. The team of heroes will have to find high ground in order to steer clear of the waters, where unknown threats lurk beneath the deceptively calm surface.
@GriftGFX: I think MS were in full on panic mode because they wanted to add value to their box, so they showed everything. (23 minutes ago)
Yeah they just need to actually implement some of that stuff. They're charting an interesting path. I feel like they showed this game off before they knew what it was. (25 minutes ago)
For instance, in Destiny, the whole point of getting loot is to get better equipped to do raids for better equipment to do raids for better equipment and sometimes Iron Banner. (25 minutes ago)
@GriftGFX: It really depends how they approach it. If you can upgrade your ship, crew etc to navigate more dangerous parts of the sea then it will be a dangling carrot scenario. (27 minutes ago)
Also, like the Division you have to cash in the loot before people steal it for themselves. The Division ran into the problem of just allowing anyone in the instances. (29 minutes ago)
And like.. what's the purpose of the loot itself. (29 minutes ago)
@GriftGFX: I feel like what the loot is will determine the way people play. Will there be the standard common to Legendary loot? Will some loot be harder to navigate to, if so, will it be worth it? (30 minutes ago)