Tecmo announced last Sunday that Dead or Alive 5: Last Round will hit PS4 and Xbox One as well as PS3 and 360 in Spring 2015. Trailer, screens and details about what it contains inside.
DEFINITIVE DEAD OR ALIVE EXPERIENCE COMING TO NEXT GENERATION CONSOLES IN DEAD OR ALIVE 5 LAST ROUND
Explosive Fighting Franchise from Team NINJA to Pack a Serious Content Punch Across PlayStation 4, PlayStation 3, Xbox One and Xbox 360 in Spring 2015
Hertfordshire – SEPTEMBER 2, 2014 – Team NINJA today revealed that DEAD OR ALIVE 5 Last Round is currently in development for the PlayStation®4 computer entertainment system and Xbox One, the all-in-one games and entertainment system from Microsoft, as well as PlayStation®3 computer entertainment system and the Xbox 360® video game and entertainment system from Microsoft. The game will be published by KOEI TECMO Europe in Spring 2015, and will be available at the suggested retail price of £34.99 for PlayStation 4 and Xbox One (physical and digital) and £24.99 for PlayStation 3 and Xbox 360 (digital only).
DEAD OR ALIVE 5 Last Round represents the zenith of the DEAD OR ALIVE 5 series, including the best and brightest content from those games, along with all-new content only found in LAST ROUND, creating the comprehensive DEAD OR ALIVE 5 experience.
“DEAD OR ALIVE 5 Last Round marks an exciting step forward for the franchise, and one that fans have been asking for,” said Yosuke Hayashi, Team NINJA leader. “Bringing the game to a new generation of consoles is allowing us to create the most graphically striking version of any Dead or Alive game ever, and we are very happy to give our fans the chance to experience our signature high energy fighting entertainment as only the latest consoles can deliver it.”
DEAD OR ALIVE 5 Last Round will take the signature DOA fighting style to the ring, wrapped up in the most graphically impressive version of a DEAD OR ALIVE game ever seen. The combatants in DEAD OR ALIVE 5 Last Round will present an unparalleled level of life-like detail, and smooth striking animations that will firmly place every fighter in the heat of the moment. The game’s dynamic interactive stages once again boast a range of visually striking locations from around the world, while offering even more destruction, deadly new danger zones and a higher level of strategic choices for players to utilize in the quest for victory.
DEAD OR ALIVE 5 Last Round will deliver the largest roster of fighters in any DOA game to date. Fighters will include: Hayabusa, Hayate, Kasumi, Ayane, Rig, Momiji, Leon, Kokoro, Tina, Lisa, Brad Wong, Jann Lee, Hitomi, Leifang, Christie, Eliot, Leon, Gen Fu, Bayman, Bass, Zack, Helena, Marie Rose, Phase 4 and newly released Nyotengu along with Akira, Pai, Jacky and Sarah Bryant from the Virtua Fighter series. Character customization options get even deeper, as DEAD OR ALIVE 5 Last Round will offer over 300 open and unlockable costumes, and the brand new hairstyle and accessory options will give nearly endless possibilities to adorn the fighters for any occasion. Players can bring their run of rosters, costumes and accessories from DEAD OR ALIVE 5 Ultimate, as previously purchased DLC content will be transferable from last gen consoles to the PS4 and Xbox One.
Currently in development by Team NINJA, more details about DEAD OR ALIVE 5 Last Round will be revealed in the coming months.
during the 64 era Nintendo at least had Rare in their prime, but it was the start of real painful gaps in content. (1 Hour ago)
if you skipped the 64, Gamecube and Wii you may not feel their software issues the same as others. From what they've shown so far they've done little to correct their previous console issues. (1 Hour ago)
I don't think Nintendo can or will fit the mold he expects them to though. They never have, really. (2 Hours ago)
Jim always presents a solid argument. I think Nintendo has more wiggle room with this thing than people think if the market responds poorly to it. A portable SKU for example. (2 Hours ago)
@droezelke: The complaints he has in that video are mostly valid I'd say, sadly. (2 Hours ago)