VIDEO | X360, PS3 Tuesday, June 23, 2009 | 10:01 PM

Dev Diary #2 for Dark Void

Dev Diary #2 for Dark Void

Here comes a new Dev Diary for Capcom's new game, the mysterious Dark Void. This video focuses on the concept of verticality in level design and its implications on gameplay. Oh yeah, and the jetpack is also mentionned.
Update: HD version available.


Developer Diary #2

All comments

Commented on 2009-06-22 22:12:19
Looks promising.
Commented on 2009-06-23 00:19:18
this games odly interesting
Commented on 2009-06-23 07:00:19
I've been following this game for over a year now, and every time I see it, it gets just that much better.

They had me sold a year ago, when I realized these were the same people who made Crimson Skies - everything else since then, has all been icing on an already awesome cake.
Commented on 2009-06-23 15:42:30
I still don't like what I'm seeing. Hearing them talk about the vertical combat on and on in every dev diary, just makes it obvious that it's a gimmick. Just like the jet pack, which doesn't seem to be more then a gimmick. I'm sure it will be fun in a way, but to me it looks to be too much of a gimmick game.
There seems to be only one sort of enemy (some robot thing). And then the boss fights.
Commented on 2009-06-23 22:31:42
Im with FreeSwag on this,Crimson Skies was awesome.
Commented on 2009-06-24 14:46:08 In reply to droezelke
Posted by droezelke
just makes it obvious that it's a gimmick. Just like the jet pack, which doesn't seem to be more then a gimmick. I'm sure it will be fun in a way, but to me it looks to be too much of a gimmick game.
Yeah, care to elaborate how exactly this would be a gimmick?

I'm actually quite impressed on how this looks compared to the very first footage which looked like something pulled out of a Genesis cartridge.
Sure enough, the stages are 'alleyways' but that can be said for any shooter there days. The addition of bases you can fly into and scale vertically is a nice expansion and - the jet pack seems like a good way to make the shooting segments more dynamic, as you can approach any given enemy from all sides; certainly more entertaining than the stale Gears of War.
Difficulty and scale (production values) will be the deciding factors here I think - if the player will have to traverse the same area types and fight just one enemy it's going to go downhill really fast.
Commented on 2009-06-24 22:46:19
Why has it taken this long to finally feel what its like to be Boba Fett! its a decent idea to build a game around. the verticality seems a good resolution to the change in gameplay you get from a rocketpack. One of the most irrating things about the Unreal 3 rocketpack mod was hitting the glass ceiling

About the game
  • Dark Void
  • PC, X360, PS3
  • Published by Capcom
  • French release: 1st quarter 2010


What's up?
  • asdfg
    asdfg @Moonwalker: well you asked if it would work to plug the headphones into a tv. I said that it would work. :P (2 Hours ago)
  • nostradamus
    nostradamus @droezelke: seems a tad short, but not much would be expected. If it supports powerbanks, then its on. (3 Hours ago)
  • droezelke
    droezelke First test done with the Switch using Zelda. They could play for 2h 28 minutes on full battery. (13 Hours ago)
  • Moonwalker
    Moonwalker constantly too. Man if only that pro controller had a 3.5mm output. Do they finally have that for Switch pro conrrller? (14 Hours ago)
  • Moonwalker
    Moonwalker It should be a nomal 3.5mm output on my TV yeah. But what b0vril says could be true, sound may not be as clean. So i'll probably go with the hassle. Will be needing to keep the gamepad in the charger (14 Hours ago)
  • Ian_Nottingham
    Ian_Nottingham I've been looking for a great movie that's engaging from start to finish.Don't know which one you folks listed to start with though. (14 Hours ago)
  • asdfg
    asdfg @Moonwalker: Isn't it just a regualr 3,5mm output? Those extension cables are very affordable. If you have usb or optical output then it's another matter. (14 Hours ago)
PreviousNext
  • Driftwood
    Driftwood GSY is getting some nice content at 3 pm CEST with our July podcast and some videos of the Deus Ex Mankind Divided preview build. :) (> 3 Months ago)
  • Driftwood
    Driftwood For once we'll be live at 4:30 pm CEST. Blim should not even be tired! (> 3 Months ago)
  • Driftwood
    Driftwood More Quantum Break coverage coming in a few hours, 9:00 a.m CEST. (> 3 Months ago)
  • Driftwood
    Driftwood We'll have a full review up for Firewatch at 7 pm CET. Videos will only be tomorrow though. (> 3 Months ago)
  • Driftwood
    Driftwood Tonight's livestream will be at 9:15 GMT+1, not GMT+2 as first stated. (> 3 Months ago)
  • Driftwood
    Driftwood New GSY Live dedicated this time to Just Cause 3 on Tuesday 9:30 GMT+2 (> 3 Months ago)
  • Driftwood
    Driftwood Join us tomorrow at 10 pm GMT+2 for a new livestream. We'll be playing Rise of the Tomb Raider. (> 3 Months ago)
PreviousNext
Top stories