Devolver Digital reveals RUINER, a cyberpunk anime-inspired action shooter from Polish developer Reikon Games. The story takes place in 2091 in the city of Rengkok. The game will release later this year on PC, Mac and Linux. More details, trailer and screens after the jump.
RUINER Unleashing Anime-Inspired Cyberpunk Action in 2016
Developer Reikon Games and game label Devolver Digital have announced RUINER, a brutal cyberpunk action shooter that will devastate gamers on PC, Mac, and Linux in 2016. Throw up your energy shield and refresh your dash augmentations because it’s going to get pretty wild from here on out.
RUINER is a brutal action shooter set in the year 2091 in the cyber metropolis Rengkok. A wired psychopath lashes out against a corrupt system to retrieve his kidnapped brother under the guidance of a secretive hacker friend. Combine preternatural reflexes, augmented tools, and the arsenal of fallen foes to tear down and dismantle the corporate titans of virtuality dealers at HEAVEN.
“The Reikon Games team is thrilled to work with Devolver Digital on our debut game. RUINER is a game we’ve been working on for quite some time and have wanted to make for even longer,” said Magdalena Tomkowicz, lead writer on RUINER at Reikon Games.
Reflexes will be put to the test as players take aim at HEAVEN, the monolithic corporation behind the entertainment networks bringing people real sensations in virtual worlds. The masked hero will utilize a fantastic array of weaponry and gadgets in concert with fluid movement and tactical strikes to save his kin and discover the hidden truths of Rengkok. A sensational score from Khoven, DJ Alina, and famed anime composer Susumu Hirasawa (Paprika, Millennium Actress) back a unique original narrative.
If you or someone you love is looking to become an unstoppable psychopath with a super sweet video helmet strapped to their face, please visit ruinergame.com and follow @RuinerGame on Twitter.
@Megido: retarded... too much crazy anime, vs. stylish in MGS. The bosses on MGS4 were retarded, minus ocelot. he was awesome. (1 Hour ago)
These Quake betas are too short. They could at least run later into Sunday. (3 Hours ago)
The problem with MGS 2 is that you hate all the characters, and the villains are retarded. Then you beat the game in 2 hours if you skip all the codec speak. (3 Hours ago)
lukeward destination visually and there isn't much sandbox to the level the tanker level had. still great, freakin 60fps and probably some of the best visuals, effects in any game to that date. (4 Hours ago)
the problem i had with mgs2 was that the tabker level was in itself a freaking great sandbox demo and one would imagen where on manhattan the full fledge game would take us. then the big shell is a (4 Hours ago)
@Megido: errr... no. it has long cutscenes, yes, but there is a lot of meat to the game compared to say, MGS:TEA where you beat the game in less than 10 hours and there still is a lot of cutscenes. (4 Hours ago)