IMAGES | X360, PS3, PC Saturday, August 6, 2011 | 4:38 AM

Dishonored gets new images

Dishonored gets new images

Bethesda's other FPS, Dishonored, gets some new screenshots too. The game is being developed by Arkane Studios and will offer players several ways to broach the missions. Set to release next year on Xbox 360, PS3 and PC.

All comments

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Commented on 2011-08-06 05:03:33
Do we know what 3D engine it is using ? In some screens it looks like it could be an improved Source engine while on others it looks a bit like the UT3 engine.
Commented on 2011-08-06 07:00:43
as a Dark Messiah on Source engine...
Commented on 2011-08-06 08:50:40
Oh hey look, it looks like "Fable" LOL, yeah right.

Looks cool, but the gameplay sounds very interesting so I hope they show gameplay soon.
Commented on 2011-08-06 09:42:47 In reply to Yarost
Posted by Yarost
Do we know what 3D engine it is using ? In some screens it looks like it could be an improved Source engine while on others it looks a bit like the UT3 engine.
No chance it's running on Source, - it actually has properly working normal maps on the environments.
Commented on 2011-08-06 11:13:06 In reply to Yarost
Posted by Yarost
Do we know what 3D engine it is using ? In some screens it looks like it could be an improved Source engine while on others it looks a bit like the UT3 engine.
It was said on forums that it is running on a modified version of UE3.

I really love'em, them shinny swords.
Commented on 2011-08-06 11:33:52 In reply to Sath
Posted by Sath
Oh hey look, it looks like "Fable" LOL, yeah right.
I actually remember reading that too here...but I can't remember who it was that said so.

Ontopic: if there's stealth, I will atleast try it out. (hopefully good story aswell)
Commented on 2011-08-06 12:00:18
Bullshot #2 vs ingame #3
Commented on 2011-08-06 12:14:11 In reply to IIGrayFoxII
Posted by IIGrayFoxII
I actually remember reading that too here...but I can't remember who it was that said so.
It was because of this screenshot:

http://images.gamersyde.com/image_dishonored-16549...

The NPC's look could've been one of fable's generic enemies....
Commented on 2011-08-06 12:15:10 In reply to IIGrayFoxII
Posted by IIGrayFoxII
I actually remember reading that too here...but I can't remember who it was that said so.

Ontopic: if there's stealth, I will atleast try it out. (hopefully good story aswell)
I few people said that which I dont see anything similair, not even Fable 3 as they were specific to.

But the combat and gameplay sounds interesting, guess we have to wait and see.
Commented on 2011-08-06 14:21:05
Ooh, a game. I like games. I'll have some of this.
Commented on 2011-08-06 15:05:05
Human-controlled Striders?! (last screenshot)
Commented on 2011-08-06 15:13:25 In reply to JBear
Posted by JBear
Ooh, a game. I like games. I'll have some of this.
want to play checkers? thingie in Z8 to WC3.
Commented on 2011-08-06 15:38:38
"want to play checkers?"

Strip poker?
Commented on 2011-08-06 17:18:03
The designs of those robots are fantastic
Commented on 2011-08-06 20:00:22
When the screenshots look sharp they look like the source engine. When the images has a lot of jaggies it looks like UE3. :D
Commented on 2011-08-06 22:55:30 In reply to KUFI
Posted by KUFI
Bullshot #2 vs ingame #3
Wait what, both are ingame. 2nd screen has motion blur effect while the 3rd not.
Commented on 2011-08-06 23:50:30
Love the idea of the game, but damn it is looking pretty ugly. Check out that character in the first screen. There is no excuse for games to look like that in this day and age. There are way too many competent game engines out there for devs to be using crappy versions of UE3.
Commented on 2011-08-07 11:52:44 In reply to michaelob
Posted by michaelob
There are way too many competent game engines out there for devs to be using crappy versions of UE3.
Games like Mirror's Edge rape your assumption in the arsehole. Yhea... blame the tools, not the ones between the chair and the screen.
Commented on 2011-08-07 14:14:38 In reply to michaelob
Posted by michaelob
Love the idea of the game, but damn it is looking pretty ugly.
It's not even an alpha version, we can't really judge graphic quality at this stage of the development.. things will improve on the tech side, for sure!

However, the art and the design of the game seem very inspired in my opinion! A brand new world and franchise to explore, with Half-Life 2?s art director (Viktor Antonov) working on it.. really, can't wait for it! =)
Commented on 2011-08-08 02:50:11 In reply to PiZ
Posted by PiZ
It's not even an alpha version, we can't really judge graphic quality at this stage of the development.. things will improve on the tech side, for sure!

However, the art and the design of the game seem very inspired in my opinion! A brand new world and franchise to explore, with Half-Life 2?s art director (Viktor Antonov) working on it.. really, can't wait for it! =)
Well that would explain the similar art direction wouldn't it?
Commented on 2011-08-08 04:38:37 In reply to nostradamus
Posted by nostradamus
Games like Mirror's Edge rape your assumption in the arsehole. Yhea... blame the tools, not the ones between the chair and the screen.
You are correct that good artists can make just about any game engine look great. My point however, was that it wouldn't take a group of amazing artists tons of time to tweak an engine into looking great if they had licensed an engine that was released in the last five years and designed to efficiently make use of current hardware.

Yes, Mirrors Edge looked quite nice, but it used fairly simple geometry, repeating textures, and a very limited color palette. Ask yourself, would the game look that nice and run smoothly if it were in a geometrically diverse environment like a jungle or forest?

BTW, your obsession with arsehole raping is somewhat frightening...
Commented on 2011-08-08 20:50:57 In reply to michaelob
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2011-08-08 21:09:42 In reply to nostradamus
Posted by nostradamus
only if you are a insecure homophobic "straight" dude.
I imagine not many people want to be raped in the tailpipe. There is nothing in his post that suggests he's insecure and thinking getting railed in the poop-chute is not a good thing doesn't make him a homophobe (hating gay people would, but he never said anything about that).
Now the irrational Idea that the UE3 engine being underutilized means it's a bad engine (plenty of evidence to the contrary) is a different matter...
Commented on 2011-08-09 03:57:44 In reply to Frozpot
Posted by Frozpot
I imagine not many people want to be raped in the tailpipe. There is nothing in his post that suggests he's insecure and thinking getting railed in the poop-chute is not a good thing doesn't make him a homophobe (hating gay people would, but he never said anything about that).
Now the irrational Idea that the UE3 engine being underutilized means it's a bad engine (plenty of evidence to the contrary) is a different matter...
LOL, thanks for clarifying! I never knew that by not wanting to be anally raped I would suddenly become a fearful bigot!

Anyway, I guess I was exaggerating by saying that UE3 is a crappy engine. There are some damn fine looking games out there that utilize it very well (Arkham Asylum immediately comes to mind). The problem is, most of the ones that do it really well are either from the creators of the engine, or devs that are overly familiar with it. It also leaves many games having a same-y look, mainly due to the developers reliance on pre-developed assets.

It is definitely possible to get some nice visuals out it, I was merely commenting on how far too many games rely on it, rather than taking a chance on one of the many lesser known graphics engines. I just think that variety in game engines can lead to some amazing things, and I wish more devs would take chances.

For example, take the amazing Avalanche engine from Just Cause 2. Best draw distance this gen, great lighting, good physics, little pop-in, excellent textures and blending, above average animation, etc. No one has touched it. What about the destruction engine from Red Faction Guerilla? Nope, nothing. Euphoria? Amazing physics engine that actually improves gameplay imo, yet only a very small handful of games took advantage. Those are the things that really wow me, and it only seems to happen when developers take a chance on some new tech...
Commented on 2011-08-09 04:03:42 In reply to michaelob
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

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