About the game
- Dead or Alive 4
- X360
- Published by Tecmo
- Developed by Team Ninja
- French release: Available
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- Copyright 2007-2009 Gamersyde SARL
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Page 1 2 3 4 >>Btw, is Aerosmith really doing the music for the intro in DOA4? If so, then it kicks ass.. :)
EDIT: And check out those new moves, wow! I liked the part in the intro where Hitomi and Jann Lee just go all out in the casino level. That looked very fun and, in a way, pretty dang funny.
Weird, I'm always downloading at full speed from servers #1-3.. That's means upto 750KB/s in my case.. :D
Btw, is Aerosmith really doing the music for the intro in DOA4? If so, then it kicks ass.. :)
The game should arrive in USA tomorrow, everyone. Can't wait!
But I still don't have my Xbox 360 aswell anyway (ordered about 2 weeks ago), so.. God, how I hate waiting for all these things..
The environments looks a lot better, to be sure, but the characters, they look almost the same, IMHO.
The game still looks great.
Ryan
http://www.openxbox360.com
Is it just me, or do the graphics of DOA4 look only marginally improved from those in DOA3? I mean, DOA3 in it's own right looked like a next gen game, and I think DOA4 isn't vastly improved over 3.
The animation is something that makes it very much next-gen though, no stuttering or snapping between animations just non-stop high-speed action. The counter moves are probably the best I've ever seen!
The environments speak for themselves though don't they? I didn't even realise the seafront marketplace had a way down to the beach!
HA HA HA that first video was hilarious. man did she ever eat foot.
The characters are definitely more rounded and have more detail in the muscle tone where appropriate, but the clothing looks amazing both visually and physically. The hair needs a little work but it isn't a dealbreaker in the visuals.
The animation is something that makes it very much next-gen though, no stuttering or snapping between animations just non-stop high-speed action. The counter moves are probably the best I've ever seen!
The environments speak for themselves though don't they? I didn't even realise the seafront marketplace had a way down to the beach!
Now the following is the fighter Microsoft should try their upright hardest to get a 360 version of....,
SEGA AM2!!.. show em how its done..:
http://img437.imageshack.us/img437/3871/akira2vf57...
http://img311.imageshack.us/img311/8745/akiravf53q...
http://img433.imageshack.us/img433/5660/bradvf58uy...
http://img437.imageshack.us/img437/4024/elblaze2vf...
http://img433.imageshack.us/img433/4668/jackyvf57v...
http://img433.imageshack.us/img433/2672/elblazevf5...
looks quite nice, tho not much different over the prvious games..
Now the following is the fighter Microsoft should try their upright hardest to get a 360 version of....,
SEGA AM2!!.. show em how its done..:
Ryan
http://www.openxbox360.com
The character skin for the girls look like they were re-used from DOAU. That's the only thing I notice that looks similar to the past games. What Team Ninja should do is add self-shadowing, and have a claymation look to the characters like in Blue Dragon.