Majesco and WayForward announce the reimagining of the brawler. Double Dragon: Neon will be released as a digital game this Summer on Xbox Live Arcade and Sony Entertainment Network. Learn a bit more about this "far from a standard retro remake" title with the press release inside plus the first screenshots.
MAJESCO ENTERTAINMENT ANNOUNCES DOUBLE DRAGON: NEON, TAKING GAMERS BACK TO THE EIGHTIES
Head into the danger zone as Billy and Jimmy Lee are introduced to a new generation with a radical reimagining of the beloved Double Dragon franchise, playable at PAX East
EDISON, NJ., April 5, 2012 - Majesco Entertainment Company (NASDAQ: COOL), an innovative provider of video games for the mass market, announced today that Double Dragon: Neon will be released as a full-scale digital game on Xbox LIVE® Arcade for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®Network this summer. Majesco Entertainment has once again partnered with WayForward, the award-winning team known for bringing franchise favorites including BloodRayne: Betrayal back to audiences in exciting new ways, and is thrilled for the fan-favorite developer to put its signature spin on the father of all brawlers: Double Dragon! Double Dragon: Neon isn't a shoddy sequel - it's a face-melting 80's tour de force! Featuring bodacious characters, gnarly combat, and a retro aesthetic, it's pure over-the-top baditude... to the max!
"Double Dragon: Neon is far from a standard retro remake," said Sean Velasco, Director, WayForward. "It's WayForward's love letter to the decade that spawned the franchise - the music, the style, and culture of the 80's pulse through the nucleus of Double Dragon: Neon. But don't think this is a simple graphical facelift; with our innovative "mix tape" level up system and power-up high-fives, we pushed it to the limit!"
Known for the beautiful aesthetics and renowned gameplay of A Boy and his Blob, Contra 4, Batman: The Brave and the Bold, and BloodRayne: Betrayal, WayForward is applying its focused attention to detail on Double Dragon: Neon. Taking place in a hyper-saturated omniverse, players beat up baddies across earth and beyond against the Black Dragon Clan's most nefarious leader yet-- the supernatural scourge Skullmageddon. You could go it alone, but why wouldn't you want to grab a buddy and take your game to the next level with drop-in, drop-out online ‘Bro-Op'?!
Gamers will get a tempting glimpse of this fresh take on Double Dragon this week at PAX East where Double Dragon: Neon will be debuting a playable demo.
Double Dragon: Neon on Xbox LIVE Arcade for Xbox 360 and PlayStation®Network is expected to release this summer. To get the 411 about Double Dragon: Neon, please visit booth #808 at PAX EAST Convention Center, and visit the website www.doubledragonneon.com, Facebook www.facebook.com/doubledragonneon or Twitter www.twitter.com/doubledragonneo
@MrWhite: It was a very different ND back then too which is why the company name seems weird today (0 minute ago)
Then again, its a difference of months rather than years between those and PSX (2 minutes ago)
I don't remember very well but i think my biggest problem with Crash gameplay was the depth perception was weird (3 minutes ago)
@AndreasZ94: I wouldn't go as far as saying it was one of the earliest ones. When I think early 3d, I think 3D0, 32X and Jaguar. (3 minutes ago)
@GriftGFX: That's the crux of it. Tomb Raider is a good example of that. Then again, it lent a bit to its charm at the same time with how difficult and tense it made traversing things. (5 minutes ago)
@MrWhite: Wasn't Crash one of the first 3d games? (6 minutes ago)
@MrWhite: I agree, Im just tired of the whole story vs gameplay argument like both can't coexist. I just want variety in games (7 minutes ago)