Namco Bandai is proud to announce that the development of Dragon Ball: Raging Blast 2 is now finished and that the game will hit the european stores on November 5th. And to celebrate it they send us this trailer which might come from last TGS.
Press Release :
CERGY-PONTOISE, FRANCE – 6 October 2010 - Leading video games publisher, NAMCO BANDAI Games Europe S.A.S., announced today that Dragon Ball: Raging Blast 2 has gone gold for the Xbox 360® video game and entertainment system from Microsoft and PlayStation®3 computer entertainment system. The sequel to last year’s high-flying fast-hitting, versus battles series, Dragon Ball: Raging Blast 2 promises to bring the intensity that Dragon Ball fans know and love.
Fans can rest assured that Dragon Ball: Raging Blast 2 will feature the trademark gameplay Dragon Ball enthusiasts have come to know and love, including destructible environments, character trademark attacks and transformations, and signature Pursuit Attacks which enable players to initiate attack combo strings, juggling your opponent in a string of devastating strikes throughout the environment. Additionally, Dragon Ball: Raging Blast 2 will sport the new Raging Soul System which enables characters to reach a special state, increasing their combat abilities to the ultimate level. Dragon Ball: Raging Blast 2 is the next evolution in the home console series.
The Limited Edition and standard retail versions of Dragon Ball: Raging Blast 2 for Xbox 360® and PlayStation®3 are scheduled for European launch on 5th November 2010
For more information about NAMCO BANDAI Games Europe and its line up, please visit www.namcobandaigames.eu.
I missed the first ARMS test session today, but there are two more. Hour-long test sessions are pretty short. (27 minutes ago)
Be patient with free weekends though. 99% of players are bad instead of 90% :P (35 minutes ago)
@Moonwalker: You should just dive in. It's more fun with real people :) (35 minutes ago)
@docLEXfisti: the megadrive shinobis are very different gameplay wise. I prefer the rolling thunder style instadeath coverbased design of arcade shinobi and shadow dancer. (5 Hours ago)
Loving the Friday the 13th game. So much fun :) (5 Hours ago)
abilities, graphics and there's actually an "oomph" to these weapons, unlike Paladins. (5 Hours ago)
I'm impressed by how many interesting characters there actually are here. If I compare this to Paladins I really only like two or three characters there. Not to mention the much better level design (5 Hours ago)