Bandai Namco has announced Dragon Ball: Xenoverse 2, coming to PC, PS4 and Xbox One later this year. First look at the game with the trailer inside.
IT’S TIME TO GO SUPER SAIYAN AS
BANDAI NAMCO ENTERTAINMENT AMERICA INC. ANNOUNCES
DRAGON BALL XENOVERSE 2
The Most Expansive Videogame in Dragon Ball History Returns with Richer Environments, Bigger Battles, Additional Character Creation Options, with More Details to be Revealed at E3 2016!
SANTA CLARA, Calif., (May 17, 2016) – BANDAI NAMCO Entertainment America Inc. the premier publisher of anime videogames today announces DRAGON BALL® XENOVERSE 2, the most expansive Dragon Ball® videogame experience to-date. DRAGON BALL XENOVERSE 2 is currently in development at famed Osaka, Japan based videogame developer DIMPS and will be available for the PlayStation®4 computer entertainment system, Xbox One, and STEAM® for PC. DRAGON BALL XENOVERSE 2 is scheduled to launch in the Americas in 2016.
Developed to fully utilize the power of current generation gaming consoles and PCs; DRAGON BALL XENOVERSE 2 builds upon the highly popular DRAGON BALL XENOVERSE with enhanced graphics that will further immerse players into the largest and most detailed Dragon Ball world ever developed. DRAGON BALL XENOVERSE 2 will deliver a new hub city and the most character customization choices to date among a multitude of new features and special upgrades. Additional details and features pertaining to DRAGON BALL XENOVERSE 2 will be revealed at E3 2016 (June 14-16) in BANDAI NAMCO Entertainment America Inc.’s demo theaters, located in rooms 303A&B in the South Hall of the Los Angeles Convention Center.
“The Dragon Ball franchise is a crown jewel and a perennial fan-favorite of BANDAI NAMCO Entertainment’s robust anime videogame portfolio and DRAGON BALL XENOVERSE 2 will build upon that illustrious legacy.” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “With DRAGON BALL XENOVERSE 2, we’re working diligently with the DIMPS team to pull out all the stops and push the Dragon Ball videogame experience to new heights.”
@AndreasZ94: for consoles 3d gaming (with a few exceptions) started with the 32bit era. for people playing on computers they's been a steady stream of 3d games from back to the early 80's (9 Hours ago)
Yea.. NPCs in single player games should send you hate mail, like real people ;) (9 Hours ago)
@MrWhite: I feel like its the enemy reactions to getting shot that's the real problem, they recover so fast and act like they never got shot (11 Hours ago)
@AndreasZ94: I've only played a bit of U4, but from what I did, it wasn't a big step up from 3. (11 Hours ago)
Ellie helping you out in melee situations was fun too. It's their only game where they made some good gameplay design elements when it came to enemies. (11 Hours ago)
@MrWhite: Are u talking about U4 because i feel like the gunplay was pretty good, same for U2 (11 Hours ago)