Bandai Namco has announced Dragon Ball: Xenoverse 2, coming to PC, PS4 and Xbox One later this year. First look at the game with the trailer inside.
IT’S TIME TO GO SUPER SAIYAN AS
BANDAI NAMCO ENTERTAINMENT AMERICA INC. ANNOUNCES
DRAGON BALL XENOVERSE 2
The Most Expansive Videogame in Dragon Ball History Returns with Richer Environments, Bigger Battles, Additional Character Creation Options, with More Details to be Revealed at E3 2016!
SANTA CLARA, Calif., (May 17, 2016) – BANDAI NAMCO Entertainment America Inc. the premier publisher of anime videogames today announces DRAGON BALL® XENOVERSE 2, the most expansive Dragon Ball® videogame experience to-date. DRAGON BALL XENOVERSE 2 is currently in development at famed Osaka, Japan based videogame developer DIMPS and will be available for the PlayStation®4 computer entertainment system, Xbox One, and STEAM® for PC. DRAGON BALL XENOVERSE 2 is scheduled to launch in the Americas in 2016.
Developed to fully utilize the power of current generation gaming consoles and PCs; DRAGON BALL XENOVERSE 2 builds upon the highly popular DRAGON BALL XENOVERSE with enhanced graphics that will further immerse players into the largest and most detailed Dragon Ball world ever developed. DRAGON BALL XENOVERSE 2 will deliver a new hub city and the most character customization choices to date among a multitude of new features and special upgrades. Additional details and features pertaining to DRAGON BALL XENOVERSE 2 will be revealed at E3 2016 (June 14-16) in BANDAI NAMCO Entertainment America Inc.’s demo theaters, located in rooms 303A&B in the South Hall of the Los Angeles Convention Center.
“The Dragon Ball franchise is a crown jewel and a perennial fan-favorite of BANDAI NAMCO Entertainment’s robust anime videogame portfolio and DRAGON BALL XENOVERSE 2 will build upon that illustrious legacy.” said Eric Hartness, Vice President of Marketing at BANDAI NAMCO Entertainment America Inc. “With DRAGON BALL XENOVERSE 2, we’re working diligently with the DIMPS team to pull out all the stops and push the Dragon Ball videogame experience to new heights.”
@Moonwalker: Well, Zack isn't the director, so that explains alot. (33 minutes ago)
@GriftGFX: Agreed. The algorythm they use is too extreme and needs human interaction. But Youtubers can dispute a decission if they want. (34 minutes ago)
To be honest at first I thought it would be shit but that trailer did look surprisingly decent for sure. (53 minutes ago)
So eh....Wonder Woman is actually good? [url] (53 minutes ago)
At least that's my understanding of that exodus. (1 Hour ago)
their own standards and oversight. A lot of disruptive tech needs more human input. (1 Hour ago)
@droezelke: Advertisers actually don't want to be responsible for that oversight. They want Google to do it. And ultimately that's why they're avoiding "adult" subjects. Because Google doesn't apply (1 Hour ago)