The mysterious Project X from Square-Enix has finally been unveiled and it's the third episode in the Dungeon Siege license, Dungeon Siege 3. Obsidian Entertainment is now in charge of the game development, in collaboration with Gas Powered Games who has realized the first ones. No release date has been announced, but we already now that it will be available on PC, Xbox 360 and PS3. Here are the first images of the game.
London (07 June 2010) – Square Enix Ltd., the publisher of SQUARE ENIX® interactive entertainment products in Europe and other PAL territories, announced today that it is partnering with Obsidian Entertainment® on DUNGEON SIEGE® 3. With input from the original developer, Gas Powered Games®, Obsidian Entertainment will develop the next incarnation of the DUNGEON SIEGE franchise with Square Enix as the game’s publisher. Coming for the first time to high-def home video game consoles, DUNGEON SIEGE 3 will be available for the PlayStation®3 computer entertainment system, the Xbox 360® video game and entertainment system from Microsoft, and Windows PC.
DUNGEON SIEGE 3 is representative of Square Enix’s ongoing strategic partnership with Western game developers and its commitment to increasing its presence in those markets. The game will bring together the beloved aspects of the DUNGEON SIEGE franchise with Obsidian Entertainment’s expertise, to create an evolved action-RPG experience. In addition to its arrival on high-def consoles for the first time, the game will also feature an all-new co-op multiplayer mode.
Originally created by Chris Taylor and his critically-acclaimed studio Gas Powered Games, Taylor will serve as an advisor during the development of the game. DUNGEON SIEGE 3 will seamlessly blend intuitive action gameplay and a robust RPG system in an immersive world where every decision the player makes will result in consequences.
On his involvement, Taylor comments, “It has been a great pleasure to collaborate with Obsidian. They are a very talented developer who really knows what it takes to build a deep and engaging RPG experience, and I can’t think of a better group to continue the Dungeon Siege series”.
“It’s a distinct privilege and thrill to become a part of the DUNGEON SIEGE legacy,“ said Feargus Urquhart, CEO and Co-Founder of Obsidian Entertainment. “This partnership with Square Enix is a milestone for both Obsidian and the franchise, and the two companies’ strengths for compelling characters and storytelling will shine throughout DUNGEON SIEGE 3.”
“Square Enix is proud to partner with Obsidian Entertainment for DUNGEON SIEGE 3,” said Mike Sherlock, Co-Chief Operating Officer, Square Enix Europe. “The company has a history in making some of the most immersive and entertaining videogames and is a perfect fit to take the franchise forward and create a new benchmark for the action-RPG.”
About DUNGEON SIEGE 3
Torn asunder, the delicate balance of power between the kingdom of Ehb's powerful factions has fallen apart. As one of the few remaining members of the disgraced protectors of the land, the 10th Legion, it is up to you to rebuild the once great Legion and stop Ehb from falling into darkness. Joined by a group of unique companions, you will travel through the striking land of Ehb defeating all manner of villains and beasts through a combination of heroic abilities, screen shaking magic and fearsome weapons.
DUNGEON SIEGE 3 seamlessly blends intuitive action gameplay, a robust RPG system featuring a large selection of abilities, an extensive multiplayer component and the depth of story Square Enix and Obsidian Entertainment are known for creating.
* For the first time, play DUNGEON SIEGE on high-def consoles
* Players will be able to adventure by themselves or with friends in co-op multiplayer
* Uncover a deep story that only Square Enix and Obsidian Entertainment can deliver
* Pick from unique and highly customizable character classes with a wide range of abilities to choose from
* Recruit companions with unique personalities, abilities and views on the world around them
* Players will have weighty decisions to make that will impact their alliances, enemies and the culmination of the story
Luring those dynamic hordes to ripper camps sounds fun because they worship them. They won't fight them they'll simply be eaten willingly. Lol (4 Hours ago)
I told you how it worked when game informer did their deep dive coverage. (4 Hours ago)
They've put in challenge hordes that are super tough to beat that are pre-determined in size and strength. You'd be stupid to fight those without a ton of resources. (4 Hours ago)
@droezelke: that's the challenge hordes. The end game ones. There is an overworked horde that moves and sleeps, and eats based on how you've affects the rest of the world. (4 Hours ago)
@GriftGFX: Bioshock 1 is an absolute classic. Bioshock 2 wasn't Ken Levine. Infinite was just good. (5 Hours ago)
@GriftGFX: Oh yeah, it definitely had something going on for it. The ending to me was just...ugh. The 1st managed to keep me attention throughout, I just wanted to be done with Infinite halfway. (7 Hours ago)
Amazing characters, and great dialog, but the plot has serious issues and I felt like the way it expanded the universe and connected to the other game was convoluted. (8 Hours ago)