Techland has confirmed that Dying Light will hit PC and consoles on January 27th in North and South America for both digital and physical copies. EMEA territories will get the digital version on January 28th while retail boxed copies will be out on February 27th. Moreover, the PvP mode Be The Zombie is no longer a preorder content, meaning it's free for everyone now. Two 60fps gameplay videos inside showing devs playing coop and PvP.
Dying Light Global Launch Dates Confirmed
“Be the Zombie” PvP Mode Now Available for Free + Video Playthrough
January 23, 2015 – Techland announced today the updated global launch dates for Dying Light. The game will have a worldwide digital release on PC of January 27, 2015. In North and South America, the digital release and physical copies for PlayStation 4 and Xbox One will be available at the same day.
In Europe, Middle East, Asia, and Australia, Dying Light will have a digital release on PlayStation 4 and Xbox One of January 28, 2015. Physical copies of the game will be released in these territories on February 27, 2015. Additionally all of the physical preordered versions will include two DLC packs, Cuisine & Cargo and Ultimate Survivor Bundle, free of charge.
Subsequently, the “Be the Zombie” multiplayer mode, where players take control of the Night Hunter and can invade others’ games, will be now be available for free on all platforms everywhere.
The above statement was accompanied by a letter from the Dying Light team at Techland:
As you already know, today we detailed our launch timing for Dying Light. Although the changes affect only the release of boxed copies in certain territories, we want to show all of you our appreciation for your continued support. Thus, we’re really happy to announce that “Be the Zombie” will be available for free to everyone, on all platforms, in all territories.
We’ll also be giving away extra weapon dockets to everyone who pre-ordered Dying Light and signed up at Dockets.DyingLightGame.com.
We want to thank you for your patience and support in this matter and can’t wait for you to enjoy playing Dying Light and invading other players’ game in the “Be the Zombie” mode.
@Moonwalker: The design is pretty much locked down 18 months before a console hits the shelves. you can change things like voltage, frequency and the amount of system memory, but not the APU design. (3 minutes ago)
@Melmoth: exactly. They're just "confirming" stuff we knew. They're just feigning knowledge so they're first. (5 minutes ago)
@Moonwalker: and who's he? How have they changed? Got worse? Got better? (7 minutes ago)
and things like "rasterisation efficiency improves as resolution increases".. which is standard stuff. (7 minutes ago)
what's talked about in the eurogamer seems most like info already out there in one way or another, like hardware features that were introduced in the polaris, and the ms e3 slides. (9 minutes ago)
@GriftGFX: Enjoyed BF1 for a short period of time but it's one of my least played games in the series. Uninstalled it late november. (9 minutes ago)
@KORNdog: Well they were right about the switch, so.. (21 minutes ago)