Techland has confirmed that Dying Light will hit PC and consoles on January 27th in North and South America for both digital and physical copies. EMEA territories will get the digital version on January 28th while retail boxed copies will be out on February 27th. Moreover, the PvP mode Be The Zombie is no longer a preorder content, meaning it's free for everyone now. Two 60fps gameplay videos inside showing devs playing coop and PvP.
Dying Light Global Launch Dates Confirmed
“Be the Zombie” PvP Mode Now Available for Free + Video Playthrough
January 23, 2015 – Techland announced today the updated global launch dates for Dying Light. The game will have a worldwide digital release on PC of January 27, 2015. In North and South America, the digital release and physical copies for PlayStation 4 and Xbox One will be available at the same day.
In Europe, Middle East, Asia, and Australia, Dying Light will have a digital release on PlayStation 4 and Xbox One of January 28, 2015. Physical copies of the game will be released in these territories on February 27, 2015. Additionally all of the physical preordered versions will include two DLC packs, Cuisine & Cargo and Ultimate Survivor Bundle, free of charge.
Subsequently, the “Be the Zombie” multiplayer mode, where players take control of the Night Hunter and can invade others’ games, will be now be available for free on all platforms everywhere.
The above statement was accompanied by a letter from the Dying Light team at Techland:
As you already know, today we detailed our launch timing for Dying Light. Although the changes affect only the release of boxed copies in certain territories, we want to show all of you our appreciation for your continued support. Thus, we’re really happy to announce that “Be the Zombie” will be available for free to everyone, on all platforms, in all territories.
We’ll also be giving away extra weapon dockets to everyone who pre-ordered Dying Light and signed up at Dockets.DyingLightGame.com.
We want to thank you for your patience and support in this matter and can’t wait for you to enjoy playing Dying Light and invading other players’ game in the “Be the Zombie” mode.
@KORNdog: Speaking of Spiders, I finished Technomancer yesterday. Fun game but dragged down by WAY too much backtracking and lack of different locations. (1 Day ago)
@KORNdog: I'm not far enough into the game yet but I heard the game world is very interesting and full of great quests with multiple choices. Those kinda things sound great to me. (1 Day ago)
i honestly think they'd do better making something on a smaller scale. like an isometric action RPG. that spiders (developer) could do with going that direction too. (1 Day ago)
@Moonwalker: it just looks like a typical game from them to me. like they bit off more than they can chew and the results are just mediocrity across the board. (1 Day ago)
@KORNdog: the facial animations are bullshit yes, animations in general are passable, combat isn't nearly as bad as I expected though. The world so far has been great, very very nice indeed. (1 Day ago)
@Moonwalker: it still looks all kinda of garbage though. lol (1 Day ago)