Deep Silver has announced Dead Island 2 at E3 and this time it's Yager (Spec Ops: The Line) that takes care of the development. The title is set to release in Spring 2015 on PC, PS4 and Xbox One.
California Dreamin': Deep Silver Reveals Dead Island® 2 at the 2014 Electronic Entertainment Expo
- Surf's Up! The outbreak has spread to the Golden State -
Larkspur, Calif. – June 9, 2014 - The zombie apocalypse has hit the iconic, sunny realms of California as Deep Silver announced Dead Island® 2 today. Building on the strengths of the multi-million best-selling hit Dead Island, Dead Island 2 delivers a shared survival, open-world zombie experience set in a clash of natural beauty and bloody horror and violence: paradise meets hell once again!
Developed by award-winning studio Yager, Dead Island 2 is scheduled for release in spring 2015 on the PlayStation®4 computer entertainment system, Xbox One, the all-in-one games and entertainment system from Microsoft and PC.
Several months after the events on Banoi, the United States military has put the Golden State under full quarantine. Now a restricted zone, California has become a bloody paradise for those who refuse to leave their homes and an action-packed playground for renegades who seek adventure, glory and a fresh start. Combining the classic Dead Island elements of immersive close combat, action and role-playing, Dead Island 2 features crazy, never-before-seen handcrafted weapons and over-the-top characters in taking players from the iconic Golden Gate to the celebrated beachfront boardwalk of southern California’s Venice Beach.
Developed in Unreal Engine 4, Dead Island 2 brings back its acclaimed, seamless multiplayer for up to eight players who cooperate, compete or simply coexist in a truly social, new-gen multiplayer experience. Dedicated classes offer a variety of gameplay: From the action-oriented berserker to the stealthy hunter, every character offers a different style of play. An in-depth skill system allows the player to handcraft their own heroes and weapons.
action in 120 minutes - 2 episodes. Which is crazy when one stops to think about it. (1 Hour ago)
Hopefully The Defender's other 6 episodes ramp up the action, but I really doubt since they still haven't properly "met" yet. You guys will say I'm lying but, there's probably been about 10 minutes of (1 Hour ago)
how he goes from Frank Castle to The Punisher. At this point, I'm just tired of origins stories. A Marvel and DC movie does this in 2 hours, but it takes 10 episodes/hours for these series. (1 Hour ago)
So that had far more action than Iron Fist's entire season. Such a shame. As for The Punisher, I don't have much hope anymore, I'm sure they will want to show both his origins as a character and as (1 Hour ago)
Huber Syndrome in which he mentions it, one of the producers said in an interview that because they used most of the season's budget on the Ghost Rider storyline, they had to do the Hydra stuff. (1 Hour ago)
@KORNdog: I was about to mention those 2 shows as well. Agents of S.H.I.E.L.D. has gotten a lot better through the years, Michael Huber of Easy Allies (formely GameTrailers) did an episode of (1 Hour ago)
the ghost rider storyline was awesome. (1 Hour ago)