PS3 Saturday, July 14, 2007 | 10:53 PM

E3: Heavenly Sword gameplay

E3: Heavenly Sword gameplay

Barker Hangar gave me the opportunity to play some Heavenly Sword. But there's a problem, I'm a bad beat'em all player. I mean really bad. So no stunning combos here, just a superb cinematic and an awesome looking level, to be brief: a beautiful game. We can't wait seeing more footage with a good player.


E3: Offscreen gameplay
Download: AVI

All comments

Commented on 2007-07-15 00:07:59
The more I see of this game, the less I want to play it. Looks like a typical button masher with spiced up graphics. I'd love to see some NG2 footage right about now.
Commented on 2007-07-15 00:54:16
game looks really great and I like the way it seems to play...Im enjoying NG Sigma, but this is definitely more my thing...art, world design and cutscenes are on a whole different level...gameplay remains to be seen though
Commented on 2007-07-15 00:58:32
I like the bouncy gravity when slamming a guy up in the air. Makes ya feel more powerful :).
Commented on 2007-07-15 01:20:06 In reply to synce
Posted by synce
The more I see of this game, the less I want to play it. Looks like a typical button masher with spiced up graphics. I'd love to see some NG2 footage right about now.
Dont judge the game based on how its being played. No offense to Pipo, but he even admits he's not that great at these games, the game is far more impressive in the hands of someone more skillful.

Any game would look bad if it was being played bad. Again, no offense Pipo, it's not my intention to bash you, im just trying to make a point.
Commented on 2007-07-15 01:21:51
That's okay, I suck big time at Heavenly Sword. Can't play a beat'em all if it's not Streets of Rage 2 :D
Commented on 2007-07-15 01:29:53
Im sure switching back and forth between 3 styles, and trying to perform counters, and etc definitely takes some getting used to.
Commented on 2007-07-15 01:40:03 In reply to mkk316
Posted by mkk316
Im sure switching back and forth between 3 styles, and trying to perform counters, and etc definitely takes some getting used to.
It's part of the fun of games like this, I'm really looking forward to it.
Commented on 2007-07-15 01:49:32
I'm not quite sure how the stances work in this game. If its too hard to switch them on the fly, then it'll become cumbersome and annoying. After listening the 1up podcast, Shoe commented that he didn't understand that mechanic at first, and some enemies require different stances.

The thing I liked about God of War 2 was you had a lot of weapons to take down enemies with, but none were required for certain enemies. You could destroy them any way you saw fit. I'm going to reserve judgment till I get my hands on the demo, but from hearing comments and see multiple players try out the game, it seems its got more of a learning curve to it.

Still dying to check out the story, and graphics and presentation are superb. I hope the demo can convince me to pick up the full version this Fall.
Commented on 2007-07-15 01:54:34 In reply to Phaethon360
Posted by Phaethon360
I'm not quite sure how the stances work in this game. If its too hard to switch them on the fly, then it'll become cumbersome and annoying. After listening the 1up podcast, Shoe commented that he didn't understand that mechanic at first, and some enemies require different stances.
It's dead easy...as in holding a button down easy. Have Ninja Theory not explained it yet? In any event, it's not a problem at all.

The thing I liked about God of War 2 was you had a lot of weapons to take down enemies with, but none were required for certain enemies. You could destroy them any way you saw fit. I'm going to reserve judgment till I get my hands on the demo, but from hearing comments and see multiple players try out the game, it seems its got more of a learning curve to it.

Still dying to check out the story, and graphics and presentation are superb. I hope the demo can convince me to pick up the full version this Fall.
I momumentally suck at looking cool in these types of games but this was the first one I played where I got into it and got past the button mashing within a few minutes...it's simple but has some depth to it. I've not played enough of GoW to compare it properly but I really liked the controls.
Commented on 2007-07-15 02:15:34
Lovely. The guys at Ninja Theory have done an excellent job artistically. Just beautiful. Hard to get a grasp of the combo and gameplay mechanics, but it moves smoothly. Maybe they will use their combat engine to make an action RPG someday :)
Commented on 2007-07-15 06:09:58
This will be my second PS3 purchase.. unless Uncharted comes out first :)
Commented on 2007-07-15 12:37:09
One of my most anticipated games for the PS3.
Cant wait
Commented on 2007-07-15 15:11:43
y did MS pass this one up?
Commented on 2007-07-15 16:46:19
Graphics are pretty good, but it looks much more like a rental than a purchase. I can't see this game being much longer than 10 hours and I really can't see myself wanting to play it more than once through.

This, Uncharted, and Lair all look like short single player games. I hope at least one finds a way to bring some added depth to the SP experience. But I am picky, I only rented the God of War games, I just don't like to pay a lot of money for short games that I never play through twice.
Commented on 2007-07-15 17:51:49
I dont like these hack and slash games. I'd much rather play a modern version of a good beatem-up like streets of rage 2 or final fight. In those games every punch was felt and had an effect. Bodies would slam against eachother with proper weight etc.

In these your slashes pass right through the enemy body like nothing and it's all so ADHD it makes me sad.

And even if the game is good in its genre, there's absolutely nothing next-gen about it unless you count the rare and few ragdoll events (most bodies seemed to fall with animations).
Commented on 2007-07-15 19:12:31
looks pretty and realy impressive, but for me it's just DMC in a "skirt" ;-)
Commented on 2007-07-15 20:14:02 In reply to Trup1aya4rea1
Posted by Trup1aya4rea1
y did MS pass this one up?
cus their asshoes
Commented on 2007-07-15 20:18:54
Not interested atm but maybe I will buy it if it gets good reviews :) & I'm still waiting for my NG2
Commented on 2007-07-15 21:53:56 In reply to Joergen
Posted by Joergen
I dont like these hack and slash games. I'd much rather play a modern version of a good beatem-up like streets of rage 2 or final fight. In those games every punch was felt and had an effect. Bodies would slam against eachother with proper weight etc.

In these your slashes pass right through the enemy body like nothing and it's all so ADHD it makes me sad.

And even if the game is good in its genre, there's absolutely nothing next-gen about it unless you count the rare and few ragdoll events (most bodies seemed to fall with animations).
hit each other with proper weight?? they hjit each other bounce and bounced. there was noo calculation of weight involved. and there's been plenty of hack and slash games that, if you launched them, it incorporated some sort of collision detection.

as for "there's absolutely nothing next-gen about it", whenever i hear people say that these days the first thing i think is "what exactly were you expecting?" i find that "there's absolutely nothing next-gen about it" usually means "i don't like it therefore it doesn't fulfill my abstract concept of 'next-gen'"
better physics (there's far better physics than older games if you've watched the videos), dynamic audio, better in-game cinematography. its all clearly next-gen as it couldn't have been done on a previous gen console (due to simple power demands)
Commented on 2007-07-16 03:25:25 In reply to mkk316
Posted by mkk316
Dont judge the game based on how its being played. No offense to Pipo, but he even admits he's not that great at these games, the game is far more impressive in the hands of someone more skillful.

Any game would look bad if it was being played bad. Again, no offense Pipo, it's not my intention to bash you, im just trying to make a point.
I guess you're right. Now that I think about it I remember a video of NGS uploaded here that made the game look really bad when it was actually far from it. Gamersyde needs some pro gamers on the staff.
Commented on 2007-07-16 11:10:16
I really like it but I hope it has some platforming and puzzles or something more than just combat.
Commented on 2007-07-16 11:18:16 In reply to gonzax
Posted by gonzax
I really like it but I hope it has some platforming and puzzles or something more than just combat.
You won't be disappointed, from what I've seen it breaks it up quite nicely :)
Commented on 2007-07-16 13:11:29 In reply to synce
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2007-07-16 16:23:59
Another button-smasher game? Great graphics but nothing new.... shame
Commented on 2007-07-16 16:26:14
pretty.

pretty boring morelike

that rope jumping rails bit is such a cliched game dynamic.
Rachet and clank has been doing that for years, amogst many others!
Sorry, but apart from the pretty GFX, this looks like a button masher/ cutscene borefest.

About the game


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