IMAGES | PC, PS4, Xbox One Monday, June 15, 2015 | 11:04 PM

E3: Mirror's Edge Catalyst screens

E3: Mirror's Edge Catalyst screens

Electronic Arts has announced that Mirror's Edge: Catalyst will be available on Fevruary 23rd. New screens inside.



Mirror’s Edge Catalyst is Coming February 23, 2016

Experience the Rise of an Iconic Heroine and the Future of Action Adventure Games in First Person


LOS ANGELES--(BUSINESS WIRE)--DICE™, an Electronic Arts Inc. (NASDAQ:EA) studio, today announced that Mirror’s Edge™ Catalyst will be available February 23, 2016 in North America and starting February 25, 2016 in Europe. Mirror’s Edge Catalyst immerses players in the origin story of Faith, and her rise from a careless young woman to a heroine who opens the eyes of an entire city. Featuring fluid movement and combat in a massive city where you can run free and explore, Mirror’s Edge Catalyst adds a new level of immersion to action adventure games by putting you in the first person perspective. You are not just watching Faith’s fight for freedom, you will experience it through her eyes. To watch the reveal trailer from E3 2015 for Mirror’s Edge Catalyst, please visit: <4ec0>http://mirrorsedge.com.

“When we set out to bring Mirror’s Edge to a new generation of gamers, we knew we wanted to deliver on the potential of the first game – building an iconic heroine in Faith, bringing a beautiful, stylized world to life, and delivering fluid first person action,” says Sara Jansson, Senior Producer at DICE. “In Mirror’s Edge Catalyst, you will get to feel what it’s like to glide across the skyline of the city. You will get to know what it feels like to be a projectile who plows through your opponents. And you will get to experience Faith’s story.”

In Mirror’s Edge Catalyst, you will experience the rise of Faith, a daring Runner who uncovers a hidden truth within the walls of the city of Glass. Through her journey, Faith will explore every corner of the city, from the highest, most pristine skyscrapers, to the dark and gritty tunnels that lie beneath. Players will need to master the environment, using their momentum and timing their combat to fight the oppression of the ruling elite, uncovering the dark secrets behind the city’s beautiful façade. Mirror’s Edge Catalyst gives players the freedom to explore the entire city, discovering a variety of new activities, like ‘Dash’, races from point A to B, environmental puzzles and story missions to complete at their own pace.

For players that want to show off their perfect technique or how well they’ve mastered the city can pre-order Mirror’s Edge Catalyst to receive the Combat Runner Kit or Speed Runner Kit*, respectively. The Combat Runner Kit includes unique in-game items including a combat-themed Projection Shader, changing how a player appears in their friend’s game world, a Runner Tag to stand out in the leaderboards, and a unique background to customize a player’s Screen Hacks. The Speed Runner Kit also comes equipped with a Projection Shader, Runner Tag and unique Screen Hack background, but the features are more themed to the speed of their skill.

Mirror’s Edge Catalyst will be available at retail and for digital download on Xbox One, the all-in-one games and entertainment system from Microsoft, PlayStation®4 computer entertainment system and Origin™ for PC. To join the conversation on Mirror’s Edge Catalyst, please visit www.facebook.com/mirrorsedge or follow us on Twitter® at www.twitter.com/mirrorsedge.

All comments

Commented on 2015-06-15 23:33:22
Oh boy, touched up screenshots.
It's one thing to go back on actual engine stuff to optimize. It's another to just straight up paint over your screenshots...
Commented on 2015-06-15 23:35:38
Awsome!!!!!!!!!
Commented on 2015-06-15 23:40:28 In reply to BaziBaz1234
Posted by BaziBaz1234
Awsome!!!!!!!!!
Damn ... the first game was great. Looking forward to what else they can add to this.
Commented on 2015-06-16 02:53:39
Please upload the trailer ASAP! :)
Commented on 2015-06-16 14:02:09
Trailer plz.
Commented on 2015-06-16 20:32:03 In reply to MordeaniisChaos
Posted by MordeaniisChaos
Oh boy, touched up screenshots.
It's one thing to go back on actual engine stuff to optimize. It's another to just straight up paint over your screenshots...
Each one of these looks like a DESKTOP, NOT a "SCREENSHOT". It's quite clear.

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