EA and DICE have announced the first multiplayer pack for Battlefield: Bad Company 2. This will be set in Vietnam with four new maps, weapons, vehicles, unlocks, achievements/trophies. Set for a winter release on Xbox 360, PS3 and PC.
EA STORMS THE FRONTLINES WITH BATTLEFIELD: BAD COMPANY 2 VIETNAM
Guildford, UK – June 14, 2010 – DICE, an Electronic Arts Inc. (NASDAQ: ERTS) studio today announced the first multiplayer Expansion Pack for the mega-hit Battlefield: Bad Company 2 where gamers will find themselves in an entirely new theatre of war – Vietnam. Fighting as either U.S. Marines or North Vietnamese Army (NVA), the hostile combat terrain of the Vietnamese jungle is brought dramatically to life via the Frostbite engine with a host of authentic vehicles and weapons with which to engage the enemy. The punishing jungles, powerful air invasions, and guerilla tactics of an unpredictable enemy deliver non-stop action in this sandbox environment, a signature design style of the award-winning Swedish studio. With more than 5M units sold, Battlefield: Bad Company 2 has been hailed as, “…a better game than Call of Duty: Modern Warfare 2” by Seth Schiesel of The New York Times.
The Battlefield: Bad Company 2 Vietnam digital expansion pack takes all of the intensity, action and addictive gameplay of Battlefield: Bad Company 2 and ups the ante with enhanced persistence, new weapons, vehicles, unlocks, awards, achievements and trophies. Featuring four new maps playable in classic Battlefield modes including Conquest and Rush, Battlefield: Bad Company 2 Vietnam will be available worldwide this winter for the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and PC. Price will be announced at a later date.
Defined by its exceedingly intense vehicular warfare, destruction, variety of weapons and huge sandbox environments, Battlefield: Bad Company 2 is one of 2010’s top selling action games. The game is available in North America and Europe for the Xbox 360, PlayStation 3 and PC.
Speaking of which Quake was pretty baller even on Dreamcast (58 minutes ago)
Also, the potential goldmine of converting older games to VR. like Rez. It works, and it works bloody well. I just wish more devs would do it. (1 Hour ago)
More additions like that to full games is whats needed, instead of searching for a "killer app". That could be years off. I'll take what Codemasters and Capcom have done. (1 Hour ago)
@Megido: RE7 was pretty substantial, even if its a tacked on experience, its the best way to experience the game. I think thats pretty telling, permitted you have good VR legs. (1 Hour ago)
@aphex187: Quake Champions returns tomorrow. Get that Dreamcast controller ready :P (2 Hours ago)
But maybe COD going back in time will help them stand out. (2 Hours ago)
@b0vril: I think the stopped innovating when Infinity Ward fell to pieces. Kinda feel bad for Respawn. They have to compete with the monster they made which also looted their new IP for ideas. (2 Hours ago)