X360 Wednesday, May 17, 2006 | 3:11 PM

E3: Multiplayer of Prey

E3: Multiplayer of Prey

Here is another multiplayer video of a PC port, this time the colorful Prey. Again, I haven't played it myself, but the game seemed pretty neat graphic-wise.
Update: Low resolution version added.


E3: gameplay of Prey
Download: AVI
E3: gameplay of Prey
Download: AVI

All comments

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Commented on 2006-05-17 15:42:35
Why didn't you record the Viva Pinata demo that I could hear so very well... :D

Like how this game is shaping up, but the guy playing is either used to invert or just really bad.
Commented on 2006-05-17 15:55:38
"Haven't played" - not didn't
Commented on 2006-05-17 16:10:57 In reply to stazi
From what I've read venom games tweaked the controller settings so that it was WAY too sensitive. What I heard was no dead spot so breathing on the controller made the reticle move. It is going to be fixed.
Commented on 2006-05-17 16:11:00 In reply to stazi
Posted by stazi
"Haven't played" - not didn't
as soon as you can write french phrases as good as snoopers writes english phrases, you can start correcting him... ;)
Commented on 2006-05-17 16:29:01
Hi to all!,
Im new in the forum, but i have been reading you for a long time now.
Well done Blim Blim and snoopers for the great work you'r making sharing your videos from the E3 and all the news and info.
Just a question, do you have any in-game video of The darkness or Bioshock token from the E3?
Greatings from Spain, and sorry for my last post. :)
Commented on 2006-05-17 16:40:27 In reply to RVNLOFT
Posted by RVNLOFT
Hi to all!,
Im new in the forum, but i have been reading you for a long time now.
Well done Blim Blim and snoopers for the great work you'r making sharing your videos from the E3 and all the news and info.
Just a question, do you have any in-game video of The darkness or Bioshock token from the E3?
Greatings from Spain, and sorry for my last post. :)
DITO.
Commented on 2006-05-17 16:52:17
Lookin well good been followin this game for years on the pc. Good to see an unashamed blaster FPS at last.
Commented on 2006-05-17 16:57:20
Wow the person playing can't aim. They are also talking about viva pinata in the back, lol.
Commented on 2006-05-17 17:14:37 In reply to unforgivenixi
Posted by unforgivenixi
Wow the person playing can't aim. They are also talking about viva pinata in the back, lol.
I think the person playing forgot to switch the invert.. not that they can't aim. You can see when they go up the stairs they look down which is where ud expect to look up.

cool game :). I like the way they have alien style versions of the standard weapons like the acid gun (i.e. shotgun)
Commented on 2006-05-17 17:32:36 In reply to RVNLOFT
Posted by RVNLOFT
Hi to all!,
Just a question, do you have any in-game video of The darkness or Bioshock token from the E3?
I wish we did, but unfortunately it was forbidden to film.
Commented on 2006-05-17 17:48:33
Thanks for the answer.
So...tell us, how were they? worth to see?
Thanks again
Commented on 2006-05-17 18:08:13 In reply to RVNLOFT
Basically, I was just blown away. One of the better games of this year's E3.
Commented on 2006-05-17 19:25:25 In reply to Snoopers
Posted by snoopers
Basically, I was just blown away. One of the better games of this year's E3.
Do you mean Bioshock or The Darkness? Or both?
Commented on 2006-05-17 20:27:51
Is there any word on when or if we'll see any official footage for Bioshock?
Commented on 2006-05-17 23:39:01
Did Take 2 show The Darkness behind closed doors (just like BioShock)? I haven't read any E3 impressions on it yet, that's why I ask.

Btw, these closed presentations at E3 suck badly. What is an industry/press-only treade fair worth if so many publishers behave like this?
Commented on 2006-05-18 02:07:50
Bloody hell, the player really sucks. But the graphics in this game are mind-blowing!
Commented on 2006-05-18 02:47:05
They acccidentally made the console controllers EXACTLY like the pc controls thats insane lol. They'll fix it so don't worry.
Commented on 2006-05-18 05:48:02 In reply to Optimusv2
I am sick of all these video game sites, even those dedicated towards the Xbox and/or the Xbox 360, constantly throwing out the word "port." Whenever they do this, it automatically paints a picture in a lot of peoples' minds that the game will be sub-par and/or that MS can't come up with original titles.

Now don't get me wrong, there have been ports to the Xbox 360 - Quake 4 is one of a few examples, most definately. I am not saying Prey is a port or not, but this is the first time I've heard it being called a port. If I'm not mistaken, it is both in development for the PC and 360 at the same time and will be released at the same time, and if this is true then it's clearly NOT a port.

One thing that really pinches a nerve in me even to this day is people saying CoD2 was ported to the Xbox 360. This is not true. If anything, it was ported to the PC! CoD2 in it's very first initial stages of development built for the Xbox 360, and this has been documented. This also shows when you have sites like IGN doing a side-by-side comparison with CoD2 on a high-end PC with the highest graphical/sound settings to that of the 360 on a high-end HD television set and reporting that the 360 version is better as it showed more graphical effects on the screen and so forth, though they did say it was very minimal. So the next time you hear someone say that CoD2 was a port to the 360, first explain how it's not, and then even go on to explain to them how it's been proven to be better on the 360 than a multi $1,000 PC.

With all that said, I have been looking forward to this game a lot, too, and I think it's highly underrated and isn't deserving the hype it should. It will probably sell weak in the beginning but as word goes on that it's a good game (as I believe it will be), I believe it will become a great top-selling title.

Just one more note on the whole "port" thing -- I really wish that when games -are- actually ported, such as Quake 4, that the media, if they must mention that notion, put it into different words; such as: Quake 4 from the PC was "brought over" to the Xbox 360. It makes it sound a lot less derogatory and puts a more neutral/positive spin on it. When most people hear "port" they usually lose a little if not a lot of interest.

I just thought I'd chime in my comments. Have a great day! :)
Commented on 2006-05-18 05:49:50 In reply to BasicAir1
Ok.
Commented on 2006-05-18 05:55:04

Now don't get me wrong, there have been ports to the Xbox 360 - Quake 4 is one of a few examples, most definately. I am not saying Prey is a port or not, but this is the first time I've heard it being called a port. If I'm not mistaken, it is both in development for the PC and 360 at the same time and will be released at the same time, and if this is true then it's clearly NOT a port.
Well thats not true either, one platform is the major development tool and everything is ported from that to the other.

So yes it is a Port weather you like it or not.
Commented on 2006-05-18 05:58:00 In reply to Jollipop
Posted by Jollipop

Now don't get me wrong, there have been ports to the Xbox 360 - Quake 4 is one of a few examples, most definately. I am not saying Prey is a port or not, but this is the first time I've heard it being called a port. If I'm not mistaken, it is both in development for the PC and 360 at the same time and will be released at the same time, and if this is true then it's clearly NOT a port.
Well thats not true either, one platform is the major development tool and everything is ported from that to the other.

So yes it is a Port weather you like it or not.
Ah but you are forgetting one thing: The developers are using Microsoft's XNA development tools on their developmental PC's to make it for both platforms, so no, it's not a port if it's being developed for both platforms at the same time. Sorry....
Commented on 2006-05-18 06:02:47
Regardless anyway, as well, the true definition of a port is taking a game that's in existance on one platform and moving it on to another after it has been on that first platform already. Considering they are working on both at the same time, even if they are not released on the same date (though they 99% will be), it will not be a port.

That was the whole concept of XNA in the first place, was for MS to allow developers to develop games for both the PC and the Xbox/Xbox360 at the same time without either being a port.

So again, I am sorry, but it is not a port.
Commented on 2006-05-18 06:03:18
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2006-05-18 06:17:23 In reply to Jollipop
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2006-05-18 06:28:40
It's unbelievable how the game is being developed using Microsoft's own toolset (XNA) specifically to develop games like this for both their console and the PC at the same time to make this title "Prey" which will be released on the very same day for both platforms yet you still claim it's a PC port to the 360.

It is neither being ported to the PC nor the Xbox 360 -- it's being developed using the same tools for both platforms at the same time, thus neither version is a port. It's just remarkable you can't comprehend this. Not to mention, if you call the 360 version a port, then I would be just as justified to call the PC version a port.

You clearly just cannot admit the fact that you are incorrect.

Back on topic of the game, however, I would like to say I've seen more videos in the last fifteen minutes and images and I'm even more excited about this game. I really do believe it will be a brilliant title.

EDIT: I misread the release date which, again, is the same for the PC and 360 at this point in time and no, it is not to be released within a few weeks of either GoW nor GTA4. That is my mistake, but good at that because now I can look forward to it in July. :)
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