VIDEO | PS4 Tuesday, June 20, 2017 | 10:55 PM

E3: Our co-op videos of Knack 2

E3: Our co-op videos of Knack 2

That's it, we are officially done with all the E3 footage Miguel was able to record/film. To end our E3 coverage with a bang, we have some direct feed footage of Knack 2 played in co-op. As usual, remember that the version shown here is not final yet and as such, should not be considered a faithful representation of the final product.

E3: Gameplay #1
E3 : Gameplay #2
E3 : Gameplay #3

All comments

Commented on 2017-06-21 00:06:29
The legendary game returns! Seriously though, I have already pre-ordered Knack 2. I enjoyed the first one as a light adventure, and this looks much more fleshed out.
Commented on 2017-06-21 01:09:17
at least it's not another open world or cinematic game that all play the same
Commented on 2017-06-21 02:03:28 In reply to AnthonM2
There is still some great voice talent though, Travis Willingham as Ryder and Jennifer Hale was Katrina (which we have yet to see in any footage after Ryder saves her at the end). Also Laura Bailey was The Doctor's girlfriend Charlotte. The presentation in the first game was brilliant too with PS3 Uncharted style pre-rendered cutscenes that seamlessly mask loading times.
Also, in the E3 trailer, facial animation has clearly improved since the first game with Ryder's face being a lot more expressive.

Its strange the way the first game was hated on so much yet Knack 2 doesn't really look drastically different from it, yet is bizarrely previewing very well. I guess the overall visuals and Knack's moves have been improved greatly, especially co-op attacks, as seen here.
But I was actually hoping they would go more ambitious with it and target the design and "open world" of Jak and Daxter, the kind where you can run from the start of the game to the end without a single load screen.

I guess its a bonus that, just like Everybody's Golf, it will only be around €34.99. :)
Commented on 2017-06-21 10:31:56 In reply to andrewsqual
Posted by andrewsqual
There is still some great voice talent though, Travis Willingham as Ryder and Jennifer Hale was Katrina (which we have yet to see in any footage after Ryder saves her at the end). Also Laura Bailey was The Doctor's girlfriend Charlotte. The presentation in the first game was brilliant too with PS3 Uncharted style pre-rendered cutscenes that seamlessly mask loading times.
Also, in the E3 trailer, facial animation has clearly improved since the first game with Ryder's face being a lot more expressive.

Its strange the way the first game was hated on so much yet Knack 2 doesn't really look drastically different from it, yet is bizarrely previewing very well. I guess the overall visuals and Knack's moves have been improved greatly, especially co-op attacks, as seen here.
But I was actually hoping they would go more ambitious with it and target the design and "open world" of Jak and Daxter, the kind where you can run from the start of the game to the end without a single load screen.

I guess its a bonus that, just like Everybody's Golf, it will only be around €34.99. :)
i think the positive previews are from key changes to the core elements of the game. things that should have been there from the start really. things as simple as being able to switch your size at will, for use in platforming and puzzles. having a more robust combat system and more fairly placed checkpoints. having more platforming in general, something the first game barely had (it was more a god of war clone than anything) the first game was absolutely awful imo. but this actually looks a fair bit better.

it still has that really bland and empty environment design though. again, i kind of understand why in a game where you can be tiny or huge at any given moment, but i just wish they'd dress them a little better with breakable props or something. or at least have some foliage breaking through stonework or something, or make the areas looks less like a box.

i mean, this was taken from the latest gameplay footage they released over E3.

http://i.imgur.com/kGmDWiZ.jpg

could that look any more boring? they could have at least made a patterned floor or something. or it not be a fucking box room, a hexagon? a circle? anything.

honestly it feel like what it is. a game built by a technical expert, and not a creative designer. it just misses a ton of details that would make the world seem way more appealing to the eye. instead it's just square platforms attached to square corridors attached to box arenas. did they map out the game in lego or something?
Commented on 2017-06-21 11:51:23 In reply to KORNdog
Posted by KORNdog
http://i.imgur.com/kGmDWiZ.jpg

could that look any more boring? they could have at least made a patterned floor or something. or it not be a fucking box room, a hexagon? a circle? anything.

honestly it feel like what it is. a game built by a technical expert, and not a creative designer. it just misses a ton of details that would make the world seem way more appealing to the eye. instead it's just square platforms attached to square corridors attached to box arenas. did they map out the game in lego or something?
hey come on, that is in a fighting arena. I understand where you are coming from, but I do think there were some quite nice looking environments in the first, and there seem to be even nicer looking ones in this game.
Commented on 2017-06-21 13:17:47 In reply to catfish
Posted by catfish
hey come on, that is in a fighting arena. I understand where you are coming from, but I do think there were some quite nice looking environments in the first, and there seem to be even nicer looking ones in this game.
so being a fighting arena means it can't look nice? i mean, the fight with Hercules in GOW3 was an arena, but it had some artistic design thrown into it, pillars, statues, marble floor pattern, an ornate entrance, a balcony if you moved closer to the lower portion of the stage, spiked thorny growths, and it was a shape that wasn't a square.

and some areas do look nicer than others in knack, but they all suffer the same problem in terms of use of space and a general lack of artistic polish. it's just the most basic level design you could come up with and sadly it doesn't seem to have changed in the sequel.
Commented on 2017-06-21 20:09:27
Driftwood, can we expect more trailers and videos from games that were shown or released during E3? Also, some old trailers, but that are good/interesting.

There are a lot of trailers missing from Gamersyde, and while I understand you guys can't put everything released during E3 on the site, some omissions are unfortunate. I made a list with the ones I believe are better or interesting. It's not a comprehensive list. I put it into a text hosting site because I didn't want to make multiple long posts in the comments section, but the list is organized and the links are clickable.

http://freetexthost.com/wuwvmnjd3w

Please don't mind the long list, details and all the YouTube links, these are for in case you or anyone else want to see the trailers themselves and know who's the developer and/or publisher. There's a lot of games that didn't get enough or any attention during E3 and this is a way to expose them to more people and help create awareness.

Though I do hope you can get in contact with some of the developers/publishers and get most, or at least some of these, on Gamersyde in high quality. With the official site's links, it will be easy to get in contact with the developers/publishers and ask for high quality versions of the trailers. Good luck!
Commented on 2017-06-21 20:55:54
This message is in "Boulet Time" (TM), If you still *really* want to see it, click here

Commented on 2017-06-21 21:48:36 In reply to nostradamus
Still better than Dragon Age: Inquisition, according to a fanboy.
Commented on 2017-06-21 22:39:10 In reply to Sdarts
go play LEGO City Undercover, just don't ket your kids near this deformed unholy hunchback.
Commented on 2017-06-21 23:33:08 In reply to nostradamus
Nosta how dare you speak ill of a Sony exclusive
Commented on 2017-06-21 23:52:37
you can speak shit on any swatch exclusive ou msoft Exclusive!Exclusive!Exclusive! (where there any?) all you want, i'll reserve my right as a Nhack,ugh! survivor on the hard difficulty of preaching against this abortion.
Commented on 2017-06-22 00:55:18 In reply to Sdarts
Posted by Sdarts
Still better than Dragon Age: Inquisition, according to a fanboy.
Anything is better than that steaming heap of shit to be fair. But they both suffer from gameplay that is complete and utter dross.
Commented on 2017-06-26 13:02:14 In reply to KORNdog
Mark Cerny is not just a "technical expert", he is also a very experienced game designer!

https://en.wikipedia.org/wiki/Mark_Cerny

Have you played the 1st game? I remember you bashing the original again and again! How can you judge a game that you never played (you hated it, right?)?

Play the games you like and stop spreading hate towards a very enjoyable game like Knack!
Commented on 2017-06-26 13:59:12 In reply to amiga500
Posted by amiga500
How can you judge a game that you never played (you hated it, right?)?
i'm sad to say i have actually played it. completed it even. it's shit *shrugs*

and i know who mark cerny is. lol. what i was saying is this game needs more than just the technical game designer touch. it needs artists! you know, to make the world and characters appealing so that the function that they're creating with gameplay has some semblance of form that makes it compelling to absorb as a medium. knack looks like one of the dime a dozen pre-school CGi kids shows that are completely devoid of personality and charm.
Commented on 2017-06-26 18:17:05 In reply to KORNdog
And I'm very very happy to say that I've completed it and it's was absolutely brilliant!

The gfx were amazing (for a platform game), pixar quality! If you don't like them....I can accept it but it's your opinion only, many of us liked the gfx and we're really happy that they didn't change the art style for the sequel!

At least it has a sequel and that says a lot! ;)

About the game


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