The franchise from Capcom returns to its roots and brings a new kind of fear with Resident Evil 7. The first person survival horror is powered by Capcom's new RE Engine and will launch on January 24 2017 on PC, PlayStation 4 (compatible with PlayStation VR) and Xbox One. PlayStation Plus subscribers can download now a free teaser demo called Resident Evil 7 Teaser: Beginning Hour. Get the trailer and screens inside.
FEAR COMES HOME AS CAPCOM ANNOUNCES RESIDENT EVIL® 7 biohazard
Resident Evil® Ushers in a New Era of Innovative, Immersive and Visceral Horror
LOS ANGELES — June 13, 2016 — At the Sony Interactive Entertainment (SIE) E3 press conference today, Capcom, a leading worldwide developer and publisher of video games, announced Resident Evil® 7 biohazard, the next major entry in the renowned Resident Evil® series. Resident Evil 7 sets a new course for the Resident Evil series as it leverages its roots and opens the door to a truly terrifying horror experience. A dramatic new shift for the series to first person view in a photorealistic style powered by Capcom’s new RE Engine, Resident Evil 7 delivers an unprecedented level of immersion that brings the thrilling horror up close and personal. Resident Evil 7 is scheduled for release on PlayStation®4 computer entertainment system (the full gameplay experience will also be available via the included PlayStation®VR Mode), Xbox One and Windows PC (Steam and Windows 10 Store) across North America and Europe on January 24, 2017.
Set in modern day rural America and taking place after the dramatic events of Resident Evil® 6, players experience the terror directly from the first person perspective. The Resident Evil® 7 Teaser: Beginning Hour demo, also announced today, portrays events leading up to the main game and ties directly into the impactful PlayStation VR “KITCHEN” tech demo first shown at E3 2015. In the new teaser demo, the player awakens inside a dilapidated cottage on an ominous plantation mansion. Can they make it out alive?
Resident Evil 7 embodies the series’ signature gameplay elements of exploration and tense atmosphere that first coined “survival horror” some twenty years ago; meanwhile, a complete refresh of gameplay systems simultaneously propels the survival horror experience to the next level. Terrifying fans at events across the globe last year, the PlayStation VR “KITCHEN” tech demo was developed utilizing the RE Engine’s VR oriented tools, and is the foundation on which the talented Resident Evil team has crafted the immersive horror experience in Resident Evil 7. Powered by the RE Engine in tandem with industry leading audio and visual technologies, Resident Evil 7 is poised to deliver a disturbingly realistic experience that will define the next era in horror entertainment.
PlayStation®Plus subscribers can now download the standalone teaser demo for PlayStation 4 called Resident Evil 7 Teaser: Beginning Hour and will have first access before it is available on other platforms at a later date. Players can get a taste of what they can expect from Resident Evil 7 with a sampling of the nail-biting exploration and terrifying atmosphere the game will offer when it releases early next year. Attendees of E3 will be able to try out a demo on either PlayStation 4 or PlayStation VR at the Capcom booth in South Hall #2023 or try the PlayStation VR demo at the Sony booth in West Hall #4522 and #4144.
And you need the script extender for stuff like SkyUI. (45 minutes ago)
script extender functionality (at least temporarily) (45 minutes ago)
Even games with robust toolkits are often enhanced by third party tools. Skyrim is a good example. There's still a lot of folks playing the original version on the PC because the re-release broke (45 minutes ago)
Ironically the last thing I had to hack to get to run correctly was a Microsoft Game Studios title. That bodes well for the future :P (47 minutes ago)
i have run some injectors/hacks on a few games to fix certain limitations of resolution or such, but not since Dark Souls 1. (52 minutes ago)
i rarely use mods. last time was xcom2, and that supports mods out of the box. I'm not that into replacing models in WWE, GTAV or SFV. But ofc, for people who live for that stuff it's not a good thing (54 minutes ago)