Frozenbyte has announced Trine 2, the sequel of their action platformer game which will feature online cooperative mode. This digital-download title is scheduled for release in spring 2011, no platforms announced. Trailer and screenshots inside.
E3 2010: COOPERATIVE PHYSICS-BASED ACTION PLATFORMING GOES ONLINE: ATLUS AND FROZENBYTE ANNOUNCE TRINE 2TM FOR DIGITAL RELEASE IN SPRING 2011
Trine to complete this adventure is more fun if a couple of your friends are trine, too.
IRVINE, CALIFORNIA - JUNE 17, 2010 - Atlus U.S.A., Inc., in collaboration with Frozenbyte, today announced Trine 2TM, a high-fantasy, physics-based action platformer with cooperative online multiplayer. The sequel to GameSpot.com's Best Downloadable Game of E3 2009, Trine 2 takes the first game's beloved triad-the powerful knight, the swift rogue, and the crafty wizard-and puts them into an all-new adventure filled with more action, more puzzles, and the introduction of online support for the series's popular cooperative 3-person gameplay.
"The Trine series is a bastion of pure gaming fun," stated Aram Jabbari, Manager of Public Relations and Sales for Atlus, "Expanding upon what was considered one of the best cooperative multiplayer experiences in recent memory, Trine 2 introduces online cooperative support for up to three players, dramatically expanding the fun and appeal of the game's spectacularly rich action platforming. In addition, the unique traits and abilities of the three character types in Trine 2 mean more now than ever before, with enhanced skill trees and progression ensuring perfect balance. As a result, the game's new arsenal of thrilling physics-based puzzles delivers just as much challenge and satisfaction for a sole player as for three friends playing together."
Boasting sumptuous visuals, a masterful musical score, and clever physics-based gameplay, Trine 2 is the perfect mix of old-school platforming action, original physics-based level design, and cooperative multiplayer fun!
I doubt I'll try to 100% Zelda, but I can already tell that it's a very big game. (9 minutes ago)
@Moonwalker: One for my desk and one for my livingroom. It would also be convenient to have a portable dongle. Part of the beauty of the device is portability. (9 minutes ago)
Doing it that way before going to Ganon should take you in the region of about 100 hours, minimum. I only just finished the game 3 days ago. Nearly 8 weeks of hammering the game. (1 Hour ago)
@GriftGFX:Zelda will keep you occupied for a brave while. If, you're like myself, you'll want to take in everything Hyrule has to offer by exploring everything (1 Hour ago)
@GriftGFX: Why a second dock? :) (4 Hours ago)
but it's already being put through its paces in multiple modes. I would have bought a second dock immediately if they weren't so expensive. (5 Hours ago)
I do have some minor gripes about the inventory system, but other than that it's stellar so far. The platform is great too. Zelda doesn't push the full flexibility of the system on its own (5 Hours ago)