Miguel got to check out WRC 6 with one of the developers of the game thanks to our friends at Team VVV. Here is a first video where Miguel first discovers a track, then tries a time attack. Update: Portugal stage video added. Update 2: Miguel in VR Mode in our third video!
@Sdarts: define "well" in the context of a multimillion dollar dev cost project? they may have broke even, if that. if they sold "well" we'd be getting a sequel instead of insomniac making spiderman (1 minute ago)
@KORNdog: A publisher earns $42 of every $60 game, the other $18 are the 30% cut that Sony, Microsoft, Steam, etc. get for selling in their stores. So $48 x 100.000 = 4.8 million. (2 minutes ago)
because console power>games. (2 minutes ago)
Everything will will be ok for MS once they release the X (2 minutes ago)
fact is. neir developers released neir on the 360. sales were obviously not what they wanted from that platform and so didn't bother with porting the sequel. it's business. that's how they all work. (3 minutes ago)
Didn't Quantum Break and Sunset Overdrive sell well though? (4 minutes ago)
@Sdarts: and how do you know if a game will earn more than the costs of porting/optimizing/m anufacture/distribution ion to know it's worth doing? (4 minutes ago)