Yager is not only developing Dead Island 2 as the Berlin-based studio has announced Dreadnought, an aerial armada action game for PC powered by Unreal Engine 4. Players will control a mercenary spaceship captain and will be able to customize weapons, engines, armor, abilities, crew and ships' aesthetics. Set to release in 2015, details, trailer and screens inside.
GREY BOX AND YAGER SET SIGHTS ON DREADNOUGHT
Veteran developer takes to the skies in new competitive multiplayer game
BERLIN, GER & LOS ANGELES, CA – June 10, 2014 – Independent publisher Grey Box has issued a call to battle stations today, announcing it is working with Berlin-based studio YAGER to create Dreadnought, an aerial armada action game for PC. Set in a futuristic era of war and refuge, players will take on the role of a mercenary spaceship captain who owes allegiance to no nation, fighting for glory amidst a galaxy of chaos.
“Dreadnought harkens back to the PC space combat game we developed when we first started out,” explained Mathias Wiese, Art Director and Co-Founder at YAGER. “In the years since, we’ve been developing and testing some incredible ideas that now perfectly come together in Dreadnought. Grey Box has been an amazing partner and we’re incredibly thankful they share our vision for what Dreadnought will become.”
Battleships in Dreadnought are massive spacecraft that come in varied shapes and classes. Commanders will assume complete control, dedicating power to specific sub-systems, customizing weapons, engines, armor, abilities, crew and their ships’ aesthetics, all while collaborating with the development teams to help determine what comes next.
“We all have that dream of sitting in the Captain’s Chair,” noted Tony Medrano, Creative Director at Grey Box. “It’s an awesome feeling to control something so huge and powerful, and that feeling is present in Dreadnought. Our goal is to nurture that feeling at all costs by working with players to fulfill the creation of their dream armada. With the game announced, that feedback starts now. It’s going to be a lot of fun.”
Dreadnought is powered by Epic Games’ Unreal Engine 4 (UE4) technology and is set to enter public testing in early 2015. For more information, please visit www.playdreadnought.com , like the game on Facebook (www.facebook.com/playdreadnought ), and follow it on twitter (www.twitter.com/playdreadnought).
The world isn't interactive enough. It's easy to compare it to Far Cry... and it's probably not as good as Far Cry. (57 minutes ago)
I only played for about an hour so far but my initial impressions are that the squad and stealth stuff is okay but the vehicle handling is indeed super bad. (58 minutes ago)
@Sdarts: that is pretty crazy considering WD2 pretty much ruined the shooting mechanics from WD1 (probably the only good thing about that game) (1 Hour ago)
I won't call you crazy.. I haven't played either. (4 Hours ago)
People are gonna call me crazy, but I got far more enjoyment out of Watch Dogs 2's shooting mechanics than Ghost Recon: Wildlands'. Need to test other weapons, but only unlocked 2 of them. (6 Hours ago)
I'm going to play it in about an hour after I finish up a few more rounds of Rainbow Six. It's a Tom Clancy night I guess. (7 Hours ago)
That's weird.. aphex said the gun mechanics were pretty good. (7 Hours ago)