As you know, we love it when a game manages take us on a memorable journey, when it allows us to explore new sensations and discover something new. Eastshade might very well be one of these games. We were just contacted by Danny Weinbaum, who used to work as a 3d artist at Sucker Punch (inFamous: Second Son) and we were immediately intrigued by his studio's first title. You'll play the role of a painter who will be able to compose his own paintings anywhere in the world, interact with the people he will come across and craft various things in order to overcome obstacles. Apparently, your choices and actions will have an impact on the world and you'll have to take responsibility for your behavior somehow. The game has been announced on PC for an early 2017 release but more systems are planned already. Trailer and images inside.
You are a traveling painter, exploring the island of Eastshade. Capture the world on canvas using your artist’s easel. Talk to the inhabitants to learn about their lives. Make friends and help those in need. Discover mysteries and uncover secrets about the land. Surmount natural impasses to reach forgotten places. Experience how your actions impact the world around you.
I liked the first one. The cover system works okay in elimination deathmatch. I'm not a fan of sticky cover as a rule though. Especially now that many games have done contextual auto cover that works. (28 minutes ago)
I guess so? It's been a long time since I played one to be fair (37 minutes ago)
Yea.. that's what Gears of War is. (1 Hour ago)
also GOW looked interesting from some of the competitive matches I saw. But lots of weird sticky cover play (1 Hour ago)
just started playing the Forest today and sunk too much time with my buddy. WOOF that game is fun (2 Hours ago)
New enemy types, namely the Snatchers, Pouncers, and Carriers were aggressively unfun to fight. Still a good game, not a great game by any means. 7/10 (3 Hours ago)
The new characters mostly uninteresting and their chatter during the game annoying at times. Marcus/Cole/Baird was very fun. Giant robots super fun. Wind mechanic way overused. (3 Hours ago)