VIDEO | PC, PS4, Xbox One Sunday, January 18, 2015 | 10:00 AM

Escape from Durgesh Prison videos

Escape from Durgesh Prison videos

This first Far Cry 4 DLC was promising on paper but in the end, it is absolutely not what the game needed to make us want to come back for more. Instead of proposing something fresh and new, the content is basically that of a Rogue-like in which you have to play the same mission over and over again to try to defeat the massive waves of ennemies. Since perma death has been added and the skills you must earn again (no matter what you did in the single player campaign) remain yours when you try again, the key to success is to farm. Playing co-op helps a little, but barely, since you'll still die and try again many times over. On top of that, there are no new locations to visit, making the timer the only true addition to the original game. Needless to say we find it a bit expensive for the package deal.


Durgesh - Part 1
Durgesh - Part 2

All comments

Commented on 2015-01-18 12:31:56
Yeah I read a review elsewhere and it sounds terrible, typical cheap lazy Ubisoft efforts.
Commented on 2015-01-18 13:49:46
its not lazy ...NO ... its easy difficulty we had on all FPS ON PC before they went herpa derpa ... stupefied simplified for the Console 12 button masses that needed bling then game... when Farcry 3 Blood Dragon went back and made us remember WHY WE LOVED THE 80s SO MUCH ... This goes back to the ROOTS OF OLD PC shooters like I.G.I ... this dlc for me was so piss easy i finished it on the first try ... for me all FPS should be like IGI ... a game that trained you how to play FPS ... two hits you DIE and have to repeat a whole 2h long mission with no saves ...
Commented on 2015-01-18 18:27:37
I hate to say it but after giving Durgesh a try earlier today it's evident that Ubisoft became progressively skillfull at screwing everything up.
Commented on 2015-01-18 19:15:48
The game is not even fixed to a playable state (PC) and they want to sell a DLC already. Get it together Ubi.
Thanks for giving us a look at it though.
Commented on 2015-01-18 22:00:33
Ahhh Project IGI, one of the first games i bought for my PC back in 2001, great game!
Commented on 2015-01-18 22:03:56 In reply to user82
Posted by user82
The game is not even fixed to a playable state (PC) and they want to sell a DLC already. Get it together Ubi.
Thanks for giving us a look at it though.
Waiting for the apologists to come and blame your computer.
Commented on 2015-01-19 00:03:45 In reply to GriftGFX
Waiting for the apologists to come and blame your computer.[/quote]

i7-3930k, 780Ti SC, runs it fine at 1080p Ultra no AA. My problem is the whole game is too much of the same to keep me involved for more than 30 minute or so bursts.
Commented on 2015-01-19 00:36:34 In reply to Eyesoftheraven
Posted by Eyesoftheraven
i7-3930k, 780Ti SC, runs it fine at 1080p Ultra no AA.
Still stutter for me, especially when driving.
Confirmed at neogaf for many other people.
Commented on 2015-01-19 01:48:23 In reply to user82
Posted by user82
Still stutter for me, especially when driving.
Confirmed at neogaf for many other people.
The stutter is never going away. Worse yet, it's still perfectly apparent how jagged the experience is while in G-Sync. It's night and day compared to most other games. Very poor performance.

And don't even get me started on the mouse handling ;)
Commented on 2015-01-19 10:14:09 In reply to GriftGFX
Posted by GriftGFX
The stutter is never going away. Worse yet, it's still perfectly apparent how jagged the experience is while in G-Sync. It's night and day compared to most other games. Very poor performance.

And don't even get me started on the mouse handling ;)
I thought FC4 was not bad like AC:U and Watchdogs. Good thing I didn't get it. Once GPUs have enough Vram, these issues should be a thing of the past, like the rumoured 12GB Vram beast http://videocardz.com/54358/nvidia-maxwell-gm200-p...
Commented on 2015-01-19 17:19:46 In reply to jmd749
Posted by jmd749
I thought FC4 was not bad like AC:U and Watchdogs. Good thing I didn't get it.
It's better, and it is in my opinion playable, but I'm still disappointed by its performance.

I don't think this is a VRAM issue.. I'm not even sure it has to do with streaming assets at all. There's a tweak which helps the hitching seen on texture loads, and it doesn't really negate the stutter. Honestly, it feels like SLI microstutter to me, even on g-sync and a single GPU. I think your mileage may vary. I'm not sure I'd complain if I were on a non-synced 60hz display. I might not notice.

The mouse handling is awful though. You have to unpack files and edit a boatload of strings to come even close to 1:1 mouse input. I wish people were more critical of input. Microsoft has a RAW input API that's near perfect, and too few developers use it. I don't even think EPIC uses it, which is a little sad.

I can't think of anything more fundamental to a good experience than good input.
Commented on 2015-01-20 02:39:29
I'm extremely critical of game frame rate and latency consistence, and no BS, this game runs fine for me Ultra, no AA, 1080p. No skipping and fine mouse controls. I just don't enjoy the game either way too much. I'm burnt out.

About the game


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